Spacefarer
=Introduction
Spacefarer is a passive game mode where players assign Troopers and Companions to complete missions over time. It is an excellent source of resources like Credits, Normal Access Keys and A.R.C Initiators without requiring active gameplay.
Regional Missions
Spacefarer missions are Regional.
- Server-Specific: Each Regional Server (US, EU, and Asia) has its own unique list of missions and open slots.
- Reduced Competition: You only compete for mission slots with players on the same Server. For example, players in Asia do not compete for slots with players in the US or EU.
⚠️ Important: To use your Troopers, Grunt Gears, or Planets, they must be imported to that specific Server via the Server Selection screen.
How to Play?
Go to Manage → Spacefarer. The interface is divided into the Galaxy Map (Left) and the Control Panel (Right).
Control Panel
The right side of the screen features three main tabs:
- COMMAND: Manage your strategy and upgrade.
- System Select/Whitelist: Choose which Solar Systems your Troopers are allowed to visit.
- Upgrades: Spend Credits to increase your Max Active Units, Whitelist Capacity, and Unit Stats (Damage & HP).
- Zone Data: View details about rewards in different zones.
- FLEET: Manage your units.
- Troopers & Companions: View your available units.
- Filters: Quickly sort units by All, Guardians, Mission, or Idle.
- Actions: Use "Set Active" to send units out, or "Set Idle" to recall them.
- INTEL: Track your progress and claim rewards.
- Operation Report: View a summary of recent activities.
- Resource Cache: Shows your accumulated resources.
- Claim All Rewards button: Click to collect your rewards to your inventory.
- Access Logs button: Click to view detailed history of every item found.
Galaxy Map
The galaxy map is zoomable and movable, allowing you to easily view and select solar system across the galaxy. Systems are color-coded by risk and reward.
- Green (Safe Zones): No attacks, but may face overcrowding and have lower rewards.
- Yellow (Neutral Zones): Moderate risk. GIO enemies will attack, Allies' Guardian Troopers will aid when attacked.
- Red (Danger Zones): High risk. Frequent attacks and no ally support, you’re on your own, but offers the highest rewards.
Setting Up Your Fleet
Mission Units (Workhorse & Utility)
- These units automatically survey, accept, and complete missions.
- How to Start: Select these units in the FLEET tab and click "Set Active". They will automatically travel to systems allowed by your whitelist.
Guardian Units
- These units do not run missions. Instead, they patrol the galaxy to protect your Mission Units from attacks.
- Bounty: Guardians earn extra Credits for every enemy defeated while securing.
Whitelist System
Your units will only accept missions in Solar Systems that are on your whitelist.
- Basic Whitelist: 7 Green Safe Zones by default.
- Customizable Whitelist: You can upgrade your Whitelist Capacity using Credits to whitelist Yellow and Red zones.
- Manage Whitelist: Add or remove Yellow and Red Zones anytime in the COMMAND tab to balance risk and reward.
Rewards & Bonuses
Rewards are accumulated automatically and can be claimed at any time during the Season in the INTEL tab.
Factors Affecting Rewards:
- Zone Difficulty: Red zones pay more than Green zones.
- Unit Rarity: Higher rarity Troopers earn more.
- Grunt Gears: Owning imported Grunt Gear provides passive bonuses (capped at 10 Legendary). Each Grunt Gear has a specific bonus type.
- Tax (Planet Owners): Owners receive tax rewards when missions on their Planets are completed.