Layout Rerolling
Rerolling
Players are able reroll an encounter's layout and mods before the start of a Normal Encounter.
Cost of reroll: 2 x Normal Access Key
Map Size Weight
Minimum Map Size: 4 x 4
Maximum Map Size: 6 x 5
Map width and height are rolled seperately with the following odds:
Size 4: 70%
Size 5: 15%
Size 6: 15%
Encounter Mods
Each credit node will grant two mods to your encounter.
List of Mods
|
Penalty/Mod Name |
Bonus |
|
+50% enemy attack range |
+5% Credits |
|
+30% enemy armor and shield |
+5% Credits |
|
+20% enemy movement speed |
+5% Credits |
|
Take 3% maximum shield and armor as damage on skill use |
+5% Credits |
|
+30% enemy basic attack damage |
+10% Credits |
|
Player has -20% maximum armor and shield |
+10% Credits |
|
Player has +30% active skill cooldown time |
+10% Credits |
|
Player movement speed -20% |
+10% Reputation |
|
Player takes +30% damage from enemies |
+10% Reputation |
|
Player loses 2% of their maximum armor and shield when moving |
+10% Reputation |
|
Player takes 2% of their maximum armor and shield as damage each time an enemy is defeated |
+10% Reputation |
|
Player has -30% basic attack damage |
+10% Reputation |
|
Player has 50% less skill duration |
+5% Credits |
|
Player healing effect reduced by 25% |
+5% Credits |