A.R.C Initiator Quests: Difference between revisions

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[[Dominators]] from [[AW Weekly]] do not count toward these objectives.
[[Dominators]] from [[AW Weekly]] do not count toward these objectives.
Smuggling has been removed and its task system has been integrated into A.R.C. objectives.


==Rewards==
==Rewards==

Revision as of 02:36, 8 October 2026

Introduction


Players can start an A.R.C Initiator Quest by using an Initiator in the "A.R.C Quest" tab.

Initiators have four different rarities: Common, Rare, Epic, and Legendary.

Smuggling has been removed; its task system is now part of A.R.C. objectives.

Ways to obtain Initiators

- Run Galaxy Missions

- Participate in the Alien Worlds x Outlaw Troopers Weekly Tournament

- Purify Radioactive Shards

- Buy from Black Market

- Buy from Joe's Shop

- Delving in The Abyss

- Own a Brewarm Trooper to generate 1 random A.R.C every 2 hours for the Regional Empire where the Brewarm Trooper is currently imported.

Rarity chance to obtain from Galaxy Missions

Common: 50%
Rare: 30%
Epic: 17%
Legendary: 3%

Objectives

Common A.R.C: Defeat 20 Dominators

Rare A.R.C: Defeat 50 Dominators

Epic A.R.C: Defeat 100 Dominators

Legendary A.R.C: Defeat 200 Dominators

Additional objective types include item collecting, clearing tiles in the Abyss, and contributing Energy.

Notes:

Dominators from AW Weekly do not count toward these objectives.

Rewards

A.R.C. rewards are shown as soon as an A.R.C. starts.

- Credits

- Reputation

- Prestige

- Energy

Rerolling

A.R.C. rewards can no longer be rerolled.

Abandoning an A.R.C

Use the abandon button to leave an A.R.C. Some objectives are intentionally not profitable to complete; abandon them when the cost outweighs the reward.