A.R.C Initiator Quests: Difference between revisions

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Initiators have four different rarities: Common, Rare, Epic, and Legendary.
Initiators have four different rarities: Common, Rare, Epic, and Legendary.
Smuggling has been removed; its task system is now part of A.R.C. objectives.


==Ways to obtain Initiators==
==Ways to obtain Initiators==
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- [[Delving]] in The [[Abyss]]
- [[Delving]] in The [[Abyss]]
- Defeat Nyx the Data Devourer in the [[Dark Depths]]


- Own a Brewarm [[Trooper]] to generate 1 random A.R.C every 2 hours for the [[Regional Empire]] where the Brewarm [[Trooper]] is currently imported.
- Own a Brewarm [[Trooper]] to generate 1 random A.R.C every 2 hours for the [[Regional Empire]] where the Brewarm [[Trooper]] is currently imported.
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Legendary A.R.C: Defeat 200 [[Dominators]]
Legendary A.R.C: Defeat 200 [[Dominators]]
Additional objective types include item collecting, clearing tiles in the [[Abyss]], and contributing [[Energy]].


Notes:
Notes:
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[[Dominators]] from [[AW Weekly]] do not count toward these objectives.
[[Dominators]] from [[AW Weekly]] do not count toward these objectives.


Completing a [[Smuggling]] task from Powerlords and Salvage Union instantly completes your active A.R.C.
Smuggling has been removed and its task system has been integrated into A.R.C. objectives.


==Rewards==
==Rewards==
A.R.C. rewards are shown as soon as an A.R.C. starts.
- [[Credits]]
- [[Credits]]


- [[Reputation]]
- [[Reputation]]


- [[Robot Parts]]
- [[Prestige]]
 
- [[Common Gears]]
 
- [[Artifacts]]
 
- [[Ship Components]]
 
==Reroll==
- You can reroll your A.R.C rewards for better options.
 
- Each A.R.C can only be rerolled once, guaranteeing at least two different reward types.
 
- Reroll Costs:
 
*Common A.R.C: 1 [[Energy]]


*Rare A.R.C: 2 [[Energy]]
- [[Energy]]


*Epic A.R.C: 5 [[Energy]]
==Rerolling==
A.R.C. rewards can no longer be rerolled.


*Legendary A.R.C: 10 [[Energy]]
==Abandoning an A.R.C==
Use the abandon button to leave an A.R.C. Some objectives are intentionally not profitable to complete; abandon them when the cost outweighs the reward.

Revision as of 02:34, 8 October 2026

Introduction


Players can start an A.R.C Initiator Quest by using an Initiator in the "A.R.C Quest" tab.

Initiators have four different rarities: Common, Rare, Epic, and Legendary.

Smuggling has been removed; its task system is now part of A.R.C. objectives.

Ways to obtain Initiators

- Run Galaxy Missions

- Participate in the Alien Worlds x Outlaw Troopers Weekly Tournament

- Purify Radioactive Shards

- Buy from Black Market

- Buy from Joe's Shop

- Delving in The Abyss

- Own a Brewarm Trooper to generate 1 random A.R.C every 2 hours for the Regional Empire where the Brewarm Trooper is currently imported.

Rarity chance to obtain from Galaxy Missions

Common: 50%
Rare: 30%
Epic: 17%
Legendary: 3%

Objectives

Common A.R.C: Defeat 20 Dominators

Rare A.R.C: Defeat 50 Dominators

Epic A.R.C: Defeat 100 Dominators

Legendary A.R.C: Defeat 200 Dominators

Additional objective types include item collecting, clearing tiles in the Abyss, and contributing Energy.

Notes:

Dominators from AW Weekly do not count toward these objectives.

Smuggling has been removed and its task system has been integrated into A.R.C. objectives.

Rewards

A.R.C. rewards are shown as soon as an A.R.C. starts.

- Credits

- Reputation

- Prestige

- Energy

Rerolling

A.R.C. rewards can no longer be rerolled.

Abandoning an A.R.C

Use the abandon button to leave an A.R.C. Some objectives are intentionally not profitable to complete; abandon them when the cost outweighs the reward.