Abyss Guide: Difference between revisions

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<html><video width="480" autoPlay muted loop><source src="https://cdn.cosmicclash.io/troopers/wiki/BiocraftBattle.mp4" type="video/mp4" /></video></html>
==Overview==
==Overview==
The Abyss is the primary staging ground for your [[Biocraft]] army. Here, you explore the infinite Delve for resources, compete against other players in the Arena PVP battle, and challenge Dark Depths bosses for rewards.


The [[Abyss]] is a game mode where you craft and upgrade creatures called [[Biocrafts]]. Use them to [[Delve]] for resources and battle for [[Prizes]].
==Delve==
The Delve is an infinite map where you clear tiles to gather resources and gain experience.


[[Laboratory]]: Create and upgrade your [[Biocraft]] army.
All players begin with the same starting layout. ensuring at least 5 [[Artifacts]] Deposits are visible at the start.


[[Delve]]: Explore for resources and compete for [[Leaderboard]] rewards by [[Delving]] deeper.
Aside from the same starting zone, each player's Delve map layout remains unique, including their [[Regional Empires]].


[[Arena]]: Compete in PvP battles or challenge Dark Depths bosses for unique rewards.
===Movement & Exploration===
- Deployment: You must select a minimum of 5 [[Biocrafts]] to enter a battle.


==Laboratory==
- Movement: Click a tile to move.  
<html><img width = 800 src='https://misc.outlawtroopers.io/images/free3bio.png?'/> </html>


The [[Laboratory]] is where you craft and upgrade your [[Biocrafts]]. Use the in-game Lab Guide to learn about [[Genes]] and the special abilities of each [[Biocraft]].
- Uncleared Tiles: Cost [[Robotic Access Keys]] and [[Artifacts]] to enter a battle.


=== Getting Started ===
- Cleared Tiles: Move freely between them.
- Click "Manage Biocrafts" to build your army.
 
- Start with five free [[Biocrafts]] by clicking "Craft Now".
 
=== Upgrading Biocrafts ===
- Use [[Artifacts]] and [[Energy]] to upgrade your [[Biocrafts]].
 
- Click "View Detail" to see their stats and abilities.
 
==Delve==
<html><img width = 500 src='https://misc.outlawtroopers.io/images/delvemap.png?'/> </html>
 
Once your [[Biocrafts]] are ready, click the "Delve" button to explore the infinite [[Delve]] map.


===Map Exploration===
- Blocked Paths: Smash rocks using [[Artifacts]].
- All players begin with the same starting layout. ensuring at least 2 [[Artifacts]] Deposits are visible at the start.


- Uncleared Tiles: Guarded by monsters. Clearing them costs [[Robotic Access Keys]] and [[Artifacts]].
- Unbreakable Walls: Cannot be destroyed. Move side ways to get pass.


- Reward Tiles: May drop resources like [[Genes]], [[A.R.C]], [[Robot Part]], [[Ship Components]], [[Energy]], [[OLT Tokens]], [[Artifacts]] and [[Abyss Fragments]].
- Reward Tiles: May drop resources like [[Genes]], [[A.R.C]], [[Robot Part]], [[Ship Components]], [[Energy]], [[OLT Tokens]], [[Artifacts]] and [[Abyss Fragments]].
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- Specific Tiles: Capturing certain tiles will automatically construct structures on them.
- Specific Tiles: Capturing certain tiles will automatically construct structures on them.


- Cleared Tiles: Move freely between them.
- Echoes from Beneath: This event may trigger randomly while Delving.
 
- Blocked Paths: Smash large rocks using [[Artifacts]].
 
- Unbreakable Walls: Cannot travel to these tiles.
 
- Unique Layouts: Aside from the same starting zone, each player's [[Delve]] map layout remains unique, including their [[Regional Empires]].
 
 
Echoes from Beneath
 
The **Echoes from Beneath** event may trigger randomly while Delving in the Abyss.
 
===Structures and Buildings===
- Void Hole tiles: When you capture this tile, it will automatically construct a Reactor on it.
 
- Reactor: The Reactor will drain power from the Void Hole and provide power to all nearby cleared empty tiles. Once a Reactor is created, any surrounding tiles ([[Large Cross Area]]) you capture will automatically transform into Worker's  Hideout.
 
- Worker's Hideout: Each Worker's Hideout provides 1 worker.
 
- Ways to gain workers:
*Start with 5 free workers.
 
*Clear Void Holes and nearby tiles for more workers.
 
*Each [[Hoverbot]] NFT = +1 worker.
 
*Each [[Burrowbyte]] NFT = +5 workers.
 
- Total worker count is shared across all your empires.
 
 
- [[Artifact]] Deposit tile: Capturing this constructs a [[Artifact]] Driller.
 
- Driller: The Driller requires Workers to operate. It will automatically produce [[Artifacts]] when active. Can be boosted by [[Scientist]] or [[Burrowbyte]].
 
⚠️ Pay attention: if you don’t have enough workers, Driller efficiency will be reduced.
 
- Teleporters: You can build up to 10 Teleporters. Teleporters allow instant travel between locations and can be demolished if needed.
 
===Burrowbyte and Scientist===
- [[Burrowbyte]]: Counts as 5 workers. Can also be assigned to a Driller for a 2× boost.
 
- Epic [[Scientist]]: 5× boost, requires +2 workers per Driller.
 
- Legendary [[Scientist]]: 10× boost, requires +4 workers per Driller.
 
- Limited [[Scientist]]: 20× boost, requires +6 workers per Driller.
 
- [[Burrowbyte]] and [[Scientist]] are shared across all your empires.
 
===Combat===
- Monsters grow stronger the deeper you go.
 
- [[Biocraft]] requirements:
 
*Minimum 3 [[Biocrafts]] are required for each battle.
 
*Maximum 5 [[Biocrafts]] can be deployed.
 
*Dead [[Biocrafts]] must be removed, replaced or respawned.
 
- [[Biocraft]] healing and respawn:
 
*[[Biocraft]] HP is saved after each battle, but enemy HP resets if you fail.
 
*Injured [[Biocrafts]] heals 3% of their maximum HP every hour.
 
*[[Medibot]] heals your [[Biocraft]] for 1 HP every 5 seconds.
 
*Dead [[Biocrafts]] automatically respawn at 16:00 UTC with 1 HP.
 
*Healing: Costs [[Artifacts]] based on the Biocraft’s missing HP.


*Revival: Costs [[Nature Genes]] based on the Biocraft’s rarity.
===Structures===
- Void Holes: Capturing these automatically builds Reactors to power nearby tiles ([[Large Cross Area]]).


==Arena==
- Worker’s Hideouts: Built on powered tiles; each provides 1 Worker.
<html><img src='https://misc.outlawtroopers.io/images/arenaBG.png?'/> </html>


- [[Artifact]] Drillers: Built on [[Artifact]] Deposits. These require Workers to produce [[Artifacts]].


And finally... the Arena!
- Teleporters: You can build up to 10 Teleporters for instant travel across the map and can be destroyed if needed.


There are two types of battles: Arena PvP Battles and Dark Depths (boss battles).
===Workers & Efficiency===
Workers are essential for operating [[Artifact]] Drillers.


===Arena PvP Battles===
- Base Workers: You start with 5 free workers.
Arena is a competitive mode in [[Outlaw Troopers]] where players battle other empires using their [[Biocrafts]] to earn rewards and climb the [[Weekly Leaderboard]].


- Arena is free to enter, with up to 20 battles available per day.
- Gaining Workers: Build Worker Hideouts via Reactors, import [[Assets]] for bonuses or join a [[Clan]] for bonus.


- Each Arena victory grants [[Energy]], [[Artifacts]] and [[Nature Genes]], scaled by your empire level.
- [[Assets]] Bonuses:
*Each [[Hoverbot]]= +1 worker.


- Additional rewards are available through the [[Weekly Leaderboard]] [[Prizes]].
*Each [[Burrowbyte]]= +5 workers.


- Opponents are matched based on your win ratio.
You can check the Abyss workforce (not included Worker Hideout) in [[Resource Stats]].


===Dark Depths===
Driller Boosters: Assign these to a Driller for massive production bonuses:
- Challenge three different bosses, each offering unique rewards:
Burrowbyte: 2x Boost.
*Zarath the Void Reaver (Easy Mode): Rewards [[Artifacts]] and [[Credits]].
Epic Scientist: 5x Boost (Requires +2 workers).
Legendary Scientist: 10x Boost (Requires +4 workers).
Limited Scientist: 20x Boost (Requires +6 workers).


*Vexor the Cypher Archon (Medium Mode): Rewards [[Nature Genes]] and [[Robotic Keys]].
===Combat Mechanics===
- Combat HP: Your [[Biocrafts]]' HP is saved after every battle. However, if you fail a battle, the enemy’s HP resets to 100%.


*Nyx the Data Devourer (Hard Mode): Rewards [[A.R.C]] and [[Lifeforce]].
Area Degen: Starting at Round 3, both you and the enemy take increasing Fixed Damage every round.


- To challenge the Dark Depths, you need [[Cybernetic Keys]]. The number of keys required depends on the boss you challenge.
XP: Surviving Biocrafts gain XP for every tile cleared.


Healing & Respawn
Passive Healing: Injured Biocrafts heal 3% of their Max HP every hour.
Medibot NFT: If you own a Medibot, it heals your Biocrafts by 1 HP every 5 seconds.
Manual Healing: You can spend Artifacts to heal a Biocraft instantly.
Death & Revival:
Dead Biocrafts automatically respawn at 16:00 UTC with 1 HP.
To revive them instantly, you must spend Nature Genes (cost increases with the Biocraft's rarity).
3. Workers & Efficiency
Workers are required to operate Artifact Drillers.
Base Workers: You start with 5 free workers.
Gaining Workers: Capture a Void Hole to build a Reactor. Any surrounding tiles you capture will automatically become Worker Hideouts (+1 worker each).
NFT Bonuses:
Hoverbot: +1 worker.
Burrowbyte: +5 workers.
Driller Boosters: Assign these to a Driller for massive production bonuses:
Burrowbyte: 2x Boost.
Epic Scientist: 5x Boost (Requires +2 workers).
Legendary Scientist: 10x Boost (Requires +4 workers).
Limited Scientist: 20x Boost (Requires +6 workers).


That's it for this guide!  Good luck entering the [[Abyss]]!
4. Arena & Dark Depths
Arena PvP: You get 20 free battles daily. Victories grant fixed rewards (1 Energy, 5000 Artifacts, and 1 Nature Genes).
Dark Depths: Challenge bosses using Cybernetic Keys.
Zarath (Easy): Rewards Artifacts and Credits.
Vexor (Medium): Rewards Nature Genes and Robotic Keys.
Nyx (Hard): Rewards A.R.C. and Lifeforce.

Revision as of 00:43, 2 February 2026

Overview

The Abyss is the primary staging ground for your Biocraft army. Here, you explore the infinite Delve for resources, compete against other players in the Arena PVP battle, and challenge Dark Depths bosses for rewards.

Delve

The Delve is an infinite map where you clear tiles to gather resources and gain experience.

All players begin with the same starting layout. ensuring at least 5 Artifacts Deposits are visible at the start.

Aside from the same starting zone, each player's Delve map layout remains unique, including their Regional Empires.

Movement & Exploration

- Deployment: You must select a minimum of 5 Biocrafts to enter a battle.

- Movement: Click a tile to move.

- Uncleared Tiles: Cost Robotic Access Keys and Artifacts to enter a battle.

- Cleared Tiles: Move freely between them.

- Blocked Paths: Smash rocks using Artifacts.

- Unbreakable Walls: Cannot be destroyed. Move side ways to get pass.

- Reward Tiles: May drop resources like Genes, A.R.C, Robot Part, Ship Components, Energy, OLT Tokens, Artifacts and Abyss Fragments.

- Specific Tiles: Capturing certain tiles will automatically construct structures on them.

- Echoes from Beneath: This event may trigger randomly while Delving.

Structures

- Void Holes: Capturing these automatically builds Reactors to power nearby tiles (Large Cross Area).

- Worker’s Hideouts: Built on powered tiles; each provides 1 Worker.

- Artifact Drillers: Built on Artifact Deposits. These require Workers to produce Artifacts.

- Teleporters: You can build up to 10 Teleporters for instant travel across the map and can be destroyed if needed.

Workers & Efficiency

Workers are essential for operating Artifact Drillers.

- Base Workers: You start with 5 free workers.

- Gaining Workers: Build Worker Hideouts via Reactors, import Assets for bonuses or join a Clan for bonus.

- Assets Bonuses:

You can check the Abyss workforce (not included Worker Hideout) in Resource Stats.

Driller Boosters: Assign these to a Driller for massive production bonuses: Burrowbyte: 2x Boost. Epic Scientist: 5x Boost (Requires +2 workers). Legendary Scientist: 10x Boost (Requires +4 workers). Limited Scientist: 20x Boost (Requires +6 workers).

Combat Mechanics

- Combat HP: Your Biocrafts' HP is saved after every battle. However, if you fail a battle, the enemy’s HP resets to 100%.

Area Degen: Starting at Round 3, both you and the enemy take increasing Fixed Damage every round.

XP: Surviving Biocrafts gain XP for every tile cleared.

Healing & Respawn Passive Healing: Injured Biocrafts heal 3% of their Max HP every hour. Medibot NFT: If you own a Medibot, it heals your Biocrafts by 1 HP every 5 seconds. Manual Healing: You can spend Artifacts to heal a Biocraft instantly. Death & Revival: Dead Biocrafts automatically respawn at 16:00 UTC with 1 HP. To revive them instantly, you must spend Nature Genes (cost increases with the Biocraft's rarity). 3. Workers & Efficiency Workers are required to operate Artifact Drillers. Base Workers: You start with 5 free workers. Gaining Workers: Capture a Void Hole to build a Reactor. Any surrounding tiles you capture will automatically become Worker Hideouts (+1 worker each). NFT Bonuses: Hoverbot: +1 worker. Burrowbyte: +5 workers. Driller Boosters: Assign these to a Driller for massive production bonuses: Burrowbyte: 2x Boost. Epic Scientist: 5x Boost (Requires +2 workers). Legendary Scientist: 10x Boost (Requires +4 workers). Limited Scientist: 20x Boost (Requires +6 workers).

4. Arena & Dark Depths Arena PvP: You get 20 free battles daily. Victories grant fixed rewards (1 Energy, 5000 Artifacts, and 1 Nature Genes). Dark Depths: Challenge bosses using Cybernetic Keys. Zarath (Easy): Rewards Artifacts and Credits. Vexor (Medium): Rewards Nature Genes and Robotic Keys. Nyx (Hard): Rewards A.R.C. and Lifeforce.