Boons: Difference between revisions
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[[Boons]] change automatically each day — players don’t need to activate or manage them manually. | [[Boons]] change automatically each day — players don’t need to activate or manage them manually. | ||
You can check | You can check current [[Boons]] in the [[Trooper]] tab on the [[Encounter]] setup screen before deployment. | ||
==List of Boons== | ==List of Boons== | ||
Revision as of 13:42, 31 January 2026
The Boon System adds daily variety and bonuses to your Troopers. Every day, a new set of random Boons is assigned to all non-Workhorse Troopers.
There are 24 different Boons, each providing a unique advantage or modifier during Encounters.
Boons change automatically each day — players don’t need to activate or manage them manually.
You can check current Boons in the Trooper tab on the Encounter setup screen before deployment.
List of Boons
- Increases Reputation gain.
- Increases Credit gain.
- Increases Gear gain.
- Increases chance to Evade.
- Increases Armor.
- Increases Shield.
- Increases healing effect.
- Increases standard Damage.
- Increases piercing Damage.
- Increases elemental Damage.
- Increases standard Resistance.
- Increases piercing Resistance.
- Increases elemental Resistance.
- Increases Critical Strike Chance.
- Increases Critical Strike Multiplier.
- Increases Shard gain.
- Reduces Corruptor’s range.
- All Gear Nodes are converted into Credit Nodes (Tiers 5+ and unlocked Tiers only).
- Reduces chance to trigger a battle.
- Can enter Radioactive Shard Nodes with this Trooper.
- All empty Nodes are converted into Credit Nodes (Tiers 5+ and unlocked Tiers only).
- Increases Dominator spawn chance.