Encounter Guide: Difference between revisions
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==Overview== | ==Overview== | ||
Encounters are the core PvE mode of [[Outlaw Troopers]]. | Encounters are the core PvE mode of [[Outlaw Troopers]]. Explore maps and defeat enemies to earn resources and grow your [[Empire]]. By mastering Encounnter, you will: | ||
- Earn [[Credits]], [[Gears]], [[OLT Tokens]], [[Sacred Gene]], [[Radioactive Shards]] and [[Prestige]]. | - Earn [[Credits]], [[Gears]], [[OLT Tokens]], [[Sacred Gene]], [[Radioactive Shards]] and [[Prestige]]. | ||
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- Complete [[A.R.C_Initiator_Quests]] for additional rewards. | - Complete [[A.R.C_Initiator_Quests]] for additional rewards. | ||
- Defeat [[Dominators]] to find [[Fragments]]. | - Defeat [[Dominators]] to find [[Encounter Fragments]] for [[Limited Blends]]. | ||
==Combat Mechanics== | ==Combat Mechanics== | ||
For details on how damage, defense, and effects work during battles, see [[Encounter Combat Mechanic]]. | For details on how damage, defense, and effects work during battles, see [[Encounter Combat Mechanic]]. | ||
==How to Start | ==How to Start== | ||
<html><img height=285 src='https://misc.outlawtroopers.io/images/tierselection3.png?'/></html> <html><img height=285 src='https://misc.outlawtroopers.io/images/build.png?'/></html> | <html><img height=285 src='https://misc.outlawtroopers.io/images/tierselection3.png?'/></html> <html><img height=285 src='https://misc.outlawtroopers.io/images/build.png?'/></html> | ||
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*[[Radiation Nodes]] are inaccessible. | *[[Radiation Nodes]] are inaccessible. | ||
==Encounter Rules & Reward | ==Encounter Rules & Reward Mechanics== | ||
Encounters use a "Node-Based" system that rewards you for every step you take. | |||
- Keep Your Loot: You earn rewards for every Node you clear. Even if you fail the Encounter or die at the Boss, you keep all [[Reputation]] and items earned during the run. | - Keep Your Loot: You earn rewards for every Node you clear. Even if you fail the Encounter or die at the Boss, you keep all [[Reputation]] and items earned during the run. | ||
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- Node Scaling: As you clear a Node within a single [[Encounter]], the difficulty increases by 20% and rewards ([[Credits]], [[Gears]], [[OLT]]) increase by 10%. | - Node Scaling: As you clear a Node within a single [[Encounter]], the difficulty increases by 20% and rewards ([[Credits]], [[Gears]], [[OLT]]) increase by 10%. | ||
- Node Queue: You can select multiple Nodes at once. Your [[Ship]] will automatically travel to and process each Node in order. | |||
- Energy Scaling: Rewards scale based on the base [[Energy]] cost (before any discounts) of the Tier. | - Energy Scaling: Rewards scale based on the base [[Energy]] cost (before any discounts) of the Tier. | ||
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2 [[Energy]] gives +10% bonus, 3 [[Energy]] gives +20% bonus, 4 [[Energy]] gives +30% bonus and so on. | 2 [[Energy]] gives +10% bonus, 3 [[Energy]] gives +20% bonus, 4 [[Energy]] gives +30% bonus and so on. | ||
- An | - End Conditions: An Encounter ends when you defeat the Boss Node or if your [[Ship]] is destroyed. | ||
==Map Layouts & Rerolling== | ==Map Layouts & Rerolling== | ||
Revision as of 22:36, 8 February 2026
Overview
Encounters are the core PvE mode of Outlaw Troopers. Explore maps and defeat enemies to earn resources and grow your Empire. By mastering Encounnter, you will:
- Earn Credits, Gears, OLT Tokens, Sacred Gene, Radioactive Shards and Prestige.
- Gain Reputation to increase your seasonal Leaderboard rank.
- Complete A.R.C_Initiator_Quests for additional rewards.
- Defeat Dominators to find Encounter Fragments for Limited Blends.
Combat Mechanics
For details on how damage, defense, and effects work during battles, see Encounter Combat Mechanic.
How to Start
- Go to Explore -> Encounters.
- Select your desired Tier.
- Sector Intel: View the Map Layout and potential Node rewards.
- Hostile DB: View the specific enemies and Dominators on the planet.
- Rules: View the Encounter Rules.
- Setup Screen: Click "Initiate Encounter" to customize your build.
- Minimap Preview: View your current Map Layout in the top-left corner.
- Stats: Check your total offensive and defensive stats before deploying.
- Load: Quickly load your previous loadouts.
Note: The setup screen automatically loads your most recently used build.
- Deploy: Click "Deploy" and to pay the entry cost using Energy or a Discount Access Key.
Tiers
There are unlimited Tiers to explore. You must defeat the boss Node to unlock the next Tier.
- Training Tiers (1–4): Free to enter. These are intended for learning the game and do not reward Reputation or Credits. Map rerolling is unavailable.
- Standard Tiers (5+): Require Energy to enter. Energy costs and rewards increase every 4 Tiers. For example:
- Tiers 5 to 8 share the same cost and rewards.
- Tiers 9 to 12 share the same, and so on.
- Cleared Tiers: Tiers where the boss Node has been defeated. These can be rerolled for new Layouts.
- Uncleared Tier: Boss Node not yet defeated.
- No Credit Nodes.
- Fixed Map Layout (cannot be rerolled).
- Discount Access Key cannot be used.
- Radiation Nodes are inaccessible.
Encounter Rules & Reward Mechanics
Encounters use a "Node-Based" system that rewards you for every step you take.
- Keep Your Loot: You earn rewards for every Node you clear. Even if you fail the Encounter or die at the Boss, you keep all Reputation and items earned during the run.
- Node Scaling: As you clear a Node within a single Encounter, the difficulty increases by 20% and rewards (Credits, Gears, OLT) increase by 10%.
- Node Queue: You can select multiple Nodes at once. Your Ship will automatically travel to and process each Node in order.
- Energy Scaling: Rewards scale based on the base Energy cost (before any discounts) of the Tier.
- This affects Credits, Gears, OLT Tokens, Reputation, Prestige and Radioactive Shards.
- Each point of Energy spent increases your reward bonus by 10%. For example:
2 Energy gives +10% bonus, 3 Energy gives +20% bonus, 4 Energy gives +30% bonus and so on.
- End Conditions: An Encounter ends when you defeat the Boss Node or if your Ship is destroyed.
Map Layouts & Rerolling
If you don't like the rewards on your current map, you can Reroll its Layout. Reroll is only available for cleared Tiers.
- Each Tier has its own saved Layout.
- Rerolling a Tier saves that Layout for that Tier only.
- Switching to another Tier loads a separate Layout.
- Each Reroll costs Normal Access Keys equal to 3x the Tier’s Energy cost.
- Free reroll (granted after completing an Encounter):
- Always generates a 3 × 3 Layout
- Has a lower chance to roll Credit Nodes
- Minimum rerolled map size: 3 × 3
- Maximum rerolled map size: 6 x 5
Setup Mechanics
- Ship Stacking: Owning multiple copies of the same Ship (virtual or permanent Assets) increases its level and base stats automatically.
- Trooper Boons: Each Trooper provides unique "Active Boons" that changes daily, visible during Troopers selection process.
- Gear Score: Your total equipped Gear cannot exceed your Gear Score Limit. This limit can be increased via the Tech Tree.
- Default Skills: Choose 3 skills to bring into battle. These can be upgraded using Credits to increase their effectiveness.