Encounter Guide: Difference between revisions
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Encounters are the heart and soul of [[Outlaw Troopers]]! By mastering them, you will: | Encounters are the heart and soul of [[Outlaw Troopers]]! By mastering them, you will: | ||
- Earn [[Credits]], [[Gears]], [[OLT Tokens]], [[Sacred Gene]] | - Earn [[Credits]], [[Gears]], [[OLT Tokens]], [[Sacred Gene]], [[Radioactive Shards]] and [[Prestige]]. | ||
- Gain [[Reputation]] to increase your seasonal [[Leaderboard]] rank. | - Gain [[Reputation]] to increase your seasonal [[Leaderboard]] rank. | ||
Revision as of 19:04, 1 February 2026
Overview
Encounters are the heart and soul of Outlaw Troopers! By mastering them, you will:
- Earn Credits, Gears, OLT Tokens, Sacred Gene, Radioactive Shards and Prestige.
- Gain Reputation to increase your seasonal Leaderboard rank.
- Complete A.R.C_Initiator_Quests for additional rewards.
- Fight Dominators to find Fragments.
Combat Mechanics
For details on how damage, defense, and effects work during battles, see Encounter Combat Mechanic.
How to Start an Encounter
- Go to Explore -> Encounters in game.
- Select your desired tier.
- Sector Intel: View the Map Layout and potential Node rewards.
- Hostile DB: View the specific enemies and Dominators present on the planet.
- Rules: View the Encounter Rules.
- Setup Screen: Click "Initiate Encounter" to customize your build.
- Minimap Preview: View your current Map Layout in the top-left corner.
- Stats: Check your total offensive and defensive stats before deploying.
- Load: Quickly load your previous loadouts.
- Confirm Deployment: Choose to pay with Energy or use a Discount Access Key.
Tiers
There are unlimited tiers. You must defeat the "Crown" (Boss) Node to unlock the next Tier.
- Training Tiers (1–4): These are free to enter. They are used for learning the game and do not reward Reputation or Credits. Map rerolling is unavailable for these Tiers.
- Standard Tiers (5+): These require Energy to enter. Energy costs and rewards increase every 4 Tiers, for example:
- Tiers 5 to 8 share the same cost and rewards
- Tiers 9 to 12 share the same, and so on
- Cleared Tiers can be rerolled; Uncleared Tiers cannot.
Reward Scaling
Rewards scale based on the base Energy cost before any discounts. This affects Credits, Gears, OLT Tokens, Reputation, Prestige and Radioactive Shards.
Each point of Energy spent increases your reward bonus by 10%:
2 Energy gives +10% bonus, 3 Energy gives +20% bonus, 4 Energy gives +30% bonus and so on.
Map Layouts & Rerolling
- Each Tier has its own saved layout.
- Rerolling a Tier saves that layout for that Tier only.
- Switching to another Tier loads a separate layout.
- Standard Reroll: Costs Normal Access Keys equal to the tier’s Energy cost.
- Lucky Reroll: Costs 400 Normal Access Keys and guarantees at least 1 Gene node in the layout.
- Free reroll (after completing an encounter):
- Always generates a 3 × 3 layout
- Has a lower chance to roll Credit nodes
- Minimum rerolled map size: 3 × 3
- Maximum rerolled map size: 6 x 5
Cleared vs Uncleared Tiers
- Cleared Tier: Crown node defeated; can reroll map.
- Uncleared Tier: Crown node not yet defeated.
- No Credit nodes
- Fixed map layout (cannot be rerolled)
- Discount Access Key cannot be used
- Radiation Nodes inaccessible