Smuggling: Difference between revisions

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- If you manage multiple [[Empires]] across different [[Servers]], each [[Empire]] has its own independent [[Smuggling]] tasks. You can complete tasks on every [[Server]] to claim separate rewards for each [[Empire]].
- If you manage multiple [[Empires]] across different [[Servers]], each [[Empire]] has its own independent [[Smuggling]] tasks. You can complete tasks on every [[Server]] to claim separate rewards for each [[Empire]].
==Task Requirement==
- Week 1: During the first week of the [[Season]], there are no requirements. All players can complete every available task.
- Week 2 onwards: Some tasks will require specific requirements to be met before they can be completed.
- Requirement Types: Tasks may be locked behind your [[Empire]] Level, [[Radiobot-R]] Level, or [[Abyss]] Depth ([[Delving]]).


==Rewards==
==Rewards==

Latest revision as of 07:01, 26 June 2026

Introduction

Smuggling consists of daily tasks provided by three Syndicates — Powerlords, Salvage Union, and Necrotech. They post secret smuggling requests for items such as Energy, Gears, Radioactive Shards, Genes and more.

Daily Mechanics

- Each Smuggling run can be completed once per day before it expires.

- All players on the same Server receive the exact same list of daily requests.

- If you manage multiple Empires across different Servers, each Empire has its own independent Smuggling tasks. You can complete tasks on every Server to claim separate rewards for each Empire.

Rewards

Complete daily Smuggling runs to earn Spin Ticket and Favor, and unique syndicate bonuses.

Syndicate Bonuses

- Powerlords and Salvage Union: Instantly complete your current activated A.R.C

- Necrotech: Revives and heals all of your Biocrafts.

Favor System

- Each Syndicate has its own Favor Rank: Outsider → Associate → Runner → Operator → Fixer → Enforcer → Inner Circle

- Every rank-up grants: +5 Tech Tree points