Boons: Difference between revisions

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The Boon System adds daily variety and bonuses to your [[Troopers]]. Every day, a new set of random [[Boons]] is assigned to all non-Workhorse [[Troopers]].
The Boon System adds daily variety and bonuses to your [[Troopers]]. Every day, a new set of random [[Boons]] is assigned to all non-Workhorse [[Troopers]].


There are 24 different [[Boons]], each providing a unique advantage or modifier during [[Encounters]].
There are 24 different [[Boons]], each providing a unique advantage or modifier during [[Encounter|Encounters]].


[[Boons]] change automatically each day — players don’t need to activate or manage them manually.
[[Boons]] change automatically each day — players don’t need to activate or manage them manually.


You can check current [[Boons]] in the [[Trooper]] tab on the [[Encounter]] setup screen before deployment.
You can check current [[Boons]] in the [[Troopers|Trooper]] tab on the [[Encounter]] setup screen before deployment.


==List of Boons==
==List of Boons==
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- Increases [[Reputation]] gain.
- Increases [[Reputation]] gain.


- Increases [[Credit]] gain.
- Increases [[Credits|Credit]] gain.


- Increases [[Gear]] gain.
- Increases [[Gears|Gear]] gain.


- Increases chance to [[Evade]].
- Increases chance to [[Evade]].
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- Increases [[Shield]].
- Increases [[Shield]].


- Increases healing effect.
- Immune to reflect.


- Increases standard [[Damage]].
- Increases standard [[Damage]].
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- Increases [[Critical Strike Multiplier]].
- Increases [[Critical Strike Multiplier]].


- Increases [[Shard]] gain.
- Increases [[Radioactive Shard|Shard]] gain.


- Reduces [[Corruptor]]’s [[Damage]].
- Reduces [[Corruptor]]’s [[Damage]].
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- Reduces [[Corruptor]]’s range.
- Reduces [[Corruptor]]’s range.


- All [[Gear]] nodes are converted into [[Credit]] nodes ([[Tiers]] 5+ and unlocked [[Tiers]] only).
- All [[Gears|Gear]] nodes are converted into [[Credits|Credit]] nodes ([[Tier|Tiers]] 5+ and unlocked [[Tier|Tiers]] only).


- Reduces chance to trigger a battle.
- Reduces chance to trigger a battle.


- Can enter [[Radioactive Shard]] nodes with this [[Trooper]].
- Can enter [[Radioactive Shard]] nodes with this [[Troopers|Trooper]].


- Reduces [[Dominator]]’s [[Damage]].
- Reduces [[Dominator]]’s [[Damage]].


- All empty nodes are converted into [[Credit]] nodes ([[Tiers]] 5+ and unlocked [[Tiers]] only).
- All empty nodes are converted into [[Credits|Credit]] nodes ([[Tier|Tiers]] 5+ and unlocked [[Tier|Tiers]] only).


- Increases [[Dominator]] spawn chance.
- Increases [[Dominator]] spawn chance.

Latest revision as of 12:03, 14 October 2026


The Boon System adds daily variety and bonuses to your Troopers. Every day, a new set of random Boons is assigned to all non-Workhorse Troopers.

There are 24 different Boons, each providing a unique advantage or modifier during Encounters.

Boons change automatically each day — players don’t need to activate or manage them manually.

You can check current Boons in the Trooper tab on the Encounter setup screen before deployment.

List of Boons

- Increases Reputation gain.

- Increases Credit gain.

- Increases Gear gain.

- Increases chance to Evade.

- Increases Armor.

- Increases Shield.

- Immune to reflect.

- Increases standard Damage.

- Increases piercing Damage.

- Increases elemental Damage.

- Increases standard Resistance.

- Increases piercing Resistance.

- Increases elemental Resistance.

- Increases Critical Strike Chance.

- Increases Critical Strike Multiplier.

- Increases Shard gain.

- Reduces Corruptor’s Damage.

- Reduces Corruptor’s range.

- All Gear nodes are converted into Credit nodes (Tiers 5+ and unlocked Tiers only).

- Reduces chance to trigger a battle.

- Can enter Radioactive Shard nodes with this Trooper.

- Reduces Dominator’s Damage.

- All empty nodes are converted into Credit nodes (Tiers 5+ and unlocked Tiers only).

- Increases Dominator spawn chance.