Spacefarer: Difference between revisions

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==Introduction=
==Introduction==
<html><img width=640 src='https://misc.outlawtroopers.io/images/galaxymission1.png?'/></html>
<html><img width=640 src='https://misc.outlawtroopers.io/images/galaxymission1.png?'/></html>


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==Regional Missions==
==Regional Missions==
Spacefarer missions function Regionally.
Spacefarer missions are [[Regional]].


- Server-Specific: The list of available missions and open slots is unique to each [[Regional]] [[Server]] (US, EU, and Asia).
- Server-Specific: Each [[Regional]] [[Server]] (US, EU, and Asia) has its own unique list of missions and open slots.


- Reduced Competition: For example, players on the Asia [[Server]] do not compete for mission slots with players from the US or EU [[Servers]].
- Reduced Competition: You only compete for mission slots with players on the same [[Server]]. For example, players in Asia do not compete for slots with players in the US or EU.


⚠️ Important: To use your [[Troopers]], [[Grunt Gears]], or [[Planets]] in a specific region, they must be imported to that [[Server]] via the [[Server]] Selection screen.
⚠️ Important: To use your [[Troopers]] or [[Grunt Gears]], [[Import]] them to that specific [[Server]] via the Server Selection screen.


==How to Play?==
==How to Play?==
In-game: Go to Manage → Spacefarer. The interface is divided into the Galaxy Map (Left) and the Control Panel (Right).
Go to Manage → Spacefarer. The interface is divided into the Galaxy Map (Left) and the Control Panel (Right).


===Control Panel===
===Control Panel===
The right side of the screen is divided into three main tabs.
The right side of the screen features three main tabs:


- Command: Manage your strategy and upgrade.
- COMMAND: Manage your strategy and upgrade.


*System Select/Whitelist: Choose which Solar Systems your [[Troopers]] are allowed to visit.
*System Select/Whitelist: Choose which Solar Systems your units are allowed to visit.


*Upgrades: Spend [[Credits]] to increase your <b>Max Active Units</b>, <b>Whitelist Capacity</b>, and <b>Unit Stats</b> (Damage & HP).
*Upgrades: Spend [[Lifeforce]] to increase your <b>Max Active Units</b>, <b>Whitelist Capacity</b>, and <b>Unit Stats</b> (Damage & HP).


*Zone Data: View details about rewards in different zones.
*Zone Data: View details about rewards in different zones.


- Fleet: Manage your units.
- UNIT: Manage your units.


*[[Troopers]] & [[Companions]]: View your available units.
*Filters: Quickly sort units by <b>All</b>, <b>Guardians</b>, <b>Mission</b>, or <b>Idle</b>.


*Filters: Quickly sort units by <b>All</b>, <b>Guardians</b>, <b>Mission</b>, or <b>Idle</b>.
*Active Units: Your [[Faction Rank]] provides additional bonuses to the maximum number of units you can have active at once.


*Actions: Use "Set Active" to send units out, or "Set Idle" to recall them.
*Actions: Use "Set Active" to send units out, or "Set Idle" to recall them.


- Intel: Track your progress and claim rewards.
- INTEL: Track your progress and claim rewards.


*Operation Report: View a summary of recent activities.
*Operation Report: A summary of recent activities.


*Resource Cache: Shows your accumulated resources.
*Resource Cache: Displays your accumulated resources.


*Claim All Rewards button: Click to collect your rewards to your inventory.
*Claim All Rewards: Collect all accumulated resources to your inventory.


*Access Logs button: Click to view detailed history of every item found.
*Access Logs: View a detailed history of your unit's journey.


===Galaxy Map===
===Galaxy Map===
The galaxy map is zoomable and movable, allowing you to easily view and select solar system across the galaxy.
The galaxy map is zoomable and movable. You must ensure travel paths between Solar Systems are connected so your units can move from one system to another. Systems are color-coded by risk:


===Travelable Solar Systems===
- Green (Safe Zones): No attacks, but higher competition and lower rewards.


Solar System comes in 3 different colors, representing different levels of risk and reward.
- Yellow (Neutral Zones): Moderate risk. GIO enemies will attack, but Allies' [[Guardian]] [[Troopers]] will assist you.


===Solar Systems Type===
- Red (Danger Zones): High risk. Frequent attacks and no ally support, you’re on your own, but offers the highest rewards.


- Green Safe Zones: Safe from attacks, but may face overcrowding, potential mission queues and have the lowest rewards.
==Setting Up Your Unit==
===Mission Units (Workhorse & Utility)===
These units automatically survey, accept, and complete missions.


- Yellow Neutral Zones: GIO will attack; Allies' [[Guardian Troopers]] will aid when attacked.
- How to Start: Select these units in the UNIT tab and click "Set Active". They will automatically travel to systems allowed by your whitelist.


- Red Danger Zones: Frequent and larger GIO attacks; no ally support, you’re on your own.
===Guardian Units===
These units do not run missions. Instead, they patrol the galaxy to protect your Mission Units from attacks.


=== Whitelist System ===
- Bounty: Guardians [[Troopers]] earn extra [[Credits]] for every enemy defeated while securing.


[[Workhorse Troopers]] and [[Utility Troopers]] that are set to active will only be able to accept missions from a whitelisted Solar System.
==Whitelist System==
Units will only accept missions in Solar Systems that are on your whitelist.


- Basic Whitelist: 7 Green Safe Zones by default.
- Basic Whitelist: 7 Green Safe Zones by default.


- Customizable Whitelist: Players can upgrade to include Yellow and Red Zones using [[Credits]].
- Customizable Whitelist: You can upgrade your <b>Whitelist Capacity</b> using [[Lifeforce]] to whitelist Yellow and Red zones.
 
- Manage Whitelist: Add or remove Yellow and Red Zones anytime for strategic planning and resource management.
 
===Tax Rewards===
- Each Solar System can have up to 6 [[Planets]], with each planet offering up to 25 missions.
 
- Owners receive tax rewards when missions on their [[Planets]] are completed.
 
== Running a Mission ==
=== Trooper Assignment ===
- Select [[Troopers]] or [[Companions]] and click "Set Active" to automatically search for missions based on the Whitelist.
 
- Maximum [[Troopers]] can be upgraded using [[Credits]]. Higher [[Faction Rank]] provide additional bonuses to the number of active [[Troopers]].
 
=== Trooper Roles ===
- [[Workhorse Troopers]] and [[Utility Troopers]]: They will automatically survey, accept, and complete missions. The only thing you need to do is to make sure they are set to active and the travel paths between Solar Systems are connected.
 
- [[Guardian Troopers]]: Can only run Secure tasks. When [[Guardian Troopers]] are set to active, they patrol the galaxy to keep your mission running [[Troopers]] safe.
 
===Factors Affecting Rewards===
- Zones Data: See "View Zone Rewards" in the [[Spacefarer]] system for more details.
 
- Owned [[Grunt Gears]] (both NFTs and virtual): Check Account → Collection → Gears or the [[Black Market]].
 
- [[Trooper]] rarity and type: Check Account → Collection → Troopers.
 
=== Mission Rewards ===
- Random rewards are given out when a mission is completed:
*[[Credits]]
 
*[[Normal Access Keys]]
 
*[[A.R.C Initiators]]


- Players may click "View Log" to see the exact rewards they've obtained from any particular mission.
- Manage Whitelist: Add or remove Yellow and Red Zones anytime in the COMMAND tab to balance risk and reward.


- All rewards are accumulated. Click "Claim Rewards" in-game to collect them at any time during the [[Season]].
==Rewards & Bonuses==
Rewards accumulate automatically and can be claimed at any time during the [[Season]] in the INTEL tab.


==Additional Features==
Factors Affecting Rewards:


- [[Grunt Gear]] Bonuses: Passive bonuses stack up to a cap of 10 legendary. Each [[Grunt Gear]] has a specific bonus type.
- Zone Difficulty: Red zones pay more than Green zones.


- Security Bounties: [[Guardian Troopers]] earn [[Credits]] for enemies defeated while securing.
- Unit Rarity & Type: Both rarity and type of [[Troopers]] used will influence your rewards.


- Upgrades: Use [[Credits]] to upgrade the [[Guardian Troopers]] damage and hit points.
- [[Grunt Gears]]: Owning [[Grunt Gears]] provides passive bonuses (capped at 10 Legendary value). This includes both imported [[Assets]] and virtual items in your inventory.

Latest revision as of 02:07, 15 April 2026

Introduction

Spacefarer is a passive game mode where players assign Troopers and Companions to complete missions over time. It is an excellent source of resources like Credits, Normal Access Keys and A.R.C Initiators without requiring active gameplay.

Regional Missions

Spacefarer missions are Regional.

- Server-Specific: Each Regional Server (US, EU, and Asia) has its own unique list of missions and open slots.

- Reduced Competition: You only compete for mission slots with players on the same Server. For example, players in Asia do not compete for slots with players in the US or EU.

⚠️ Important: To use your Troopers or Grunt Gears, Import them to that specific Server via the Server Selection screen.

How to Play?

Go to Manage → Spacefarer. The interface is divided into the Galaxy Map (Left) and the Control Panel (Right).

Control Panel

The right side of the screen features three main tabs:

- COMMAND: Manage your strategy and upgrade.

  • System Select/Whitelist: Choose which Solar Systems your units are allowed to visit.
  • Upgrades: Spend Lifeforce to increase your Max Active Units, Whitelist Capacity, and Unit Stats (Damage & HP).
  • Zone Data: View details about rewards in different zones.

- UNIT: Manage your units.

  • Filters: Quickly sort units by All, Guardians, Mission, or Idle.
  • Active Units: Your Faction Rank provides additional bonuses to the maximum number of units you can have active at once.
  • Actions: Use "Set Active" to send units out, or "Set Idle" to recall them.

- INTEL: Track your progress and claim rewards.

  • Operation Report: A summary of recent activities.
  • Resource Cache: Displays your accumulated resources.
  • Claim All Rewards: Collect all accumulated resources to your inventory.
  • Access Logs: View a detailed history of your unit's journey.

Galaxy Map

The galaxy map is zoomable and movable. You must ensure travel paths between Solar Systems are connected so your units can move from one system to another. Systems are color-coded by risk:

- Green (Safe Zones): No attacks, but higher competition and lower rewards.

- Yellow (Neutral Zones): Moderate risk. GIO enemies will attack, but Allies' Guardian Troopers will assist you.

- Red (Danger Zones): High risk. Frequent attacks and no ally support, you’re on your own, but offers the highest rewards.

Setting Up Your Unit

Mission Units (Workhorse & Utility)

These units automatically survey, accept, and complete missions.

- How to Start: Select these units in the UNIT tab and click "Set Active". They will automatically travel to systems allowed by your whitelist.

Guardian Units

These units do not run missions. Instead, they patrol the galaxy to protect your Mission Units from attacks.

- Bounty: Guardians Troopers earn extra Credits for every enemy defeated while securing.

Whitelist System

Units will only accept missions in Solar Systems that are on your whitelist.

- Basic Whitelist: 7 Green Safe Zones by default.

- Customizable Whitelist: You can upgrade your Whitelist Capacity using Lifeforce to whitelist Yellow and Red zones.

- Manage Whitelist: Add or remove Yellow and Red Zones anytime in the COMMAND tab to balance risk and reward.

Rewards & Bonuses

Rewards accumulate automatically and can be claimed at any time during the Season in the INTEL tab.

Factors Affecting Rewards:

- Zone Difficulty: Red zones pay more than Green zones.

- Unit Rarity & Type: Both rarity and type of Troopers used will influence your rewards.

- Grunt Gears: Owning Grunt Gears provides passive bonuses (capped at 10 Legendary value). This includes both imported Assets and virtual items in your inventory.