Spacefarer: Difference between revisions

From Outlaw Troopers Wiki
Jump to navigation Jump to search
 
(15 intermediate revisions by the same user not shown)
Line 1: Line 1:
== Spacefarer ==
==Introduction==
<html><img width=640 src='https://misc.outlawtroopers.io/images/galaxymission1.png?'/></html>
<html><img width=640 src='https://misc.outlawtroopers.io/images/galaxymission1.png?'/></html>


== Introduction ==
[[Spacefarer]] is a passive game mode where players assign [[Troopers]] and [[Companions]] to complete missions over time. It is an excellent source of resources like [[Credits]], [[Normal Access Keys]] and [[A.R.C Initiators]] without requiring active gameplay.
[[Spacefarer]] is a passive game mode where players assign [[Troopers]] and [[Companions]] to complete missions over time. It is an excellent source of resources like [[Credits]], [[Normal Access Keys]] and [[A.R.C Initiators]] without requiring active gameplay.


== How to Access Spacefarer's Feature? ==
==Regional Missions==
In-game: Go to Manage → Spacefarer
Spacefarer missions are [[Regional]].


== Galaxy Map ==
- Server-Specific: Each [[Regional]] [[Server]] (US, EU, and Asia) has its own unique list of missions and open slots.
The galaxy map is zoomable and movable, allowing you to easily view and select solar system across the galaxy.


===Travelable Solar Systems===
- Reduced Competition: You only compete for mission slots with players on the same [[Server]]. For example, players in Asia do not compete for slots with players in the US or EU.


Solar System comes in 3 different colors, representing different levels of risk and reward.
⚠️ Important: To use your [[Troopers]] or [[Grunt Gears]], [[Import]] them to that specific [[Server]] via the Server Selection screen.


===Solar Systems Type===
==How to Play?==
Go to Manage → Spacefarer. The interface is divided into the Galaxy Map (Left) and the Control Panel (Right).


- Green Safe Zones: Safe from attacks, but may face overcrowding, potential mission queues and have the lowest rewards.
===Control Panel===
The right side of the screen features three main tabs:


- Yellow Neutral Zones: GIO will attack; Allies' [[Guardian Troopers]] will aid when attacked.
- COMMAND: Manage your strategy and upgrade.


- Red Danger Zones: Frequent and larger GIO attacks; no ally support, you’re on your own.
*System Select/Whitelist: Choose which Solar Systems your units are allowed to visit.


=== Whitelist System ===
*Upgrades: Spend [[Lifeforce]] to increase your <b>Max Active Units</b>, <b>Whitelist Capacity</b>, and <b>Unit Stats</b> (Damage & HP).


[[Workhorse Troopers]] and [[Utility Troopers]] that are set to active will only be able to accept missions from a whitelisted Solar System.
*Zone Data: View details about rewards in different zones.


- Basic Whitelist: 7 Green Safe Zones by default.
- UNIT: Manage your units.
 
*Filters: Quickly sort units by <b>All</b>, <b>Guardians</b>, <b>Mission</b>, or <b>Idle</b>.
 
*Active Units: Your [[Faction Rank]] provides additional bonuses to the maximum number of units you can have active at once.
 
*Actions: Use "Set Active" to send units out, or "Set Idle" to recall them.
 
- INTEL: Track your progress and claim rewards.
 
*Operation Report: A summary of recent activities.


- Customizable Whitelist: Players can upgrade to include Yellow and Red Zones using [[Credits]].
*Resource Cache: Displays your accumulated resources.


- Manage Whitelist: Add or remove Yellow and Red Zones anytime for strategic planning and resource management.
*Claim All Rewards: Collect all accumulated resources to your inventory.


===Tax Rewards===
*Access Logs: View a detailed history of your unit's journey.
- Each Solar System can have up to 6 [[Planets]], with each planet offering up to 25 missions.


- Owners receive tax rewards when missions on their [[Planets]] are completed.
===Galaxy Map===
The galaxy map is zoomable and movable. You must ensure travel paths between Solar Systems are connected so your units can move from one system to another. Systems are color-coded by risk:


== Running a Mission ==
- Green (Safe Zones): No attacks, but higher competition and lower rewards.
=== Trooper Assignment ===
- Select [[Troopers]] or [[Companions]] and click "Set Active" to automatically search for missions based on the Whitelist.


- Maximum [[Troopers]] can be upgraded using [[Credits]]. Higher [[Faction Rank]] provide additional bonuses to the number of active [[Troopers]].
- Yellow (Neutral Zones): Moderate risk. GIO enemies will attack, but Allies' [[Guardian]] [[Troopers]] will assist you.


=== Trooper Roles ===
- Red (Danger Zones): High risk. Frequent attacks and no ally support, you’re on your own, but offers the highest rewards.
- [[Workhorse Troopers]] and [[Utility Troopers]]: They will automatically survey, accept, and complete missions. The only thing you need to do is to make sure they are set to active and the travel paths between Solar Systems are connected.


- [[Guardian Troopers]]: Can only run Secure tasks. When [[Guardian Troopers]] are set to active, they patrol the galaxy to keep your mission running [[Troopers]] safe.
==Setting Up Your Unit==
===Mission Units (Workhorse & Utility)===
These units automatically survey, accept, and complete missions.


===Factors Affecting Rewards===
- How to Start: Select these units in the UNIT tab and click "Set Active". They will automatically travel to systems allowed by your whitelist.
- Zones Data: See "View Zone Rewards" in the [[Spacefarer]] system for more details.


- Owned [[Grunt Gears]] (both NFTs and virtual): Check Account → Collection → Gears or the [[Black Market]].
===Guardian Units===
These units do not run missions. Instead, they patrol the galaxy to protect your Mission Units from attacks.


- [[Trooper]] rarity and type: Check Account → Collection → Troopers.
- Bounty: Guardians [[Troopers]] earn extra [[Credits]] for every enemy defeated while securing.


=== Mission Rewards ===
==Whitelist System==
- Random rewards are given out when a mission is completed:
Units will only accept missions in Solar Systems that are on your whitelist.
*[[Credits]]


*[[Normal Access Keys]]
- Basic Whitelist: 7 Green Safe Zones by default.


*[[A.R.C Initiators]]
- Customizable Whitelist: You can upgrade your <b>Whitelist Capacity</b> using [[Lifeforce]] to whitelist Yellow and Red zones.


- Players may click "View Log" to see the exact rewards they've obtained from any particular mission.
- Manage Whitelist: Add or remove Yellow and Red Zones anytime in the COMMAND tab to balance risk and reward.


- All rewards are accumulated. Click "Claim Rewards" in-game to collect them at any time during the [[Season]].
==Rewards & Bonuses==
Rewards accumulate automatically and can be claimed at any time during the [[Season]] in the INTEL tab.


==Additional Features==
Factors Affecting Rewards:


- [[Grunt Gear]] Bonuses: Passive bonuses stack up to a cap of 10 legendary. Each [[Grunt Gear]] has a specific bonus type.
- Zone Difficulty: Red zones pay more than Green zones.


- Security Bounties: [[Guardian Troopers]] earn [[Credits]] for enemies defeated while securing.
- Unit Rarity & Type: Both rarity and type of [[Troopers]] used will influence your rewards.


- Upgrades: Use [[Credits]] to upgrade the [[Guardian Troopers]] damage and hit points.
- [[Grunt Gears]]: Owning [[Grunt Gears]] provides passive bonuses (capped at 10 Legendary value). This includes both imported [[Assets]] and virtual items in your inventory.

Latest revision as of 02:07, 15 April 2026

Introduction

Spacefarer is a passive game mode where players assign Troopers and Companions to complete missions over time. It is an excellent source of resources like Credits, Normal Access Keys and A.R.C Initiators without requiring active gameplay.

Regional Missions

Spacefarer missions are Regional.

- Server-Specific: Each Regional Server (US, EU, and Asia) has its own unique list of missions and open slots.

- Reduced Competition: You only compete for mission slots with players on the same Server. For example, players in Asia do not compete for slots with players in the US or EU.

⚠️ Important: To use your Troopers or Grunt Gears, Import them to that specific Server via the Server Selection screen.

How to Play?

Go to Manage → Spacefarer. The interface is divided into the Galaxy Map (Left) and the Control Panel (Right).

Control Panel

The right side of the screen features three main tabs:

- COMMAND: Manage your strategy and upgrade.

  • System Select/Whitelist: Choose which Solar Systems your units are allowed to visit.
  • Upgrades: Spend Lifeforce to increase your Max Active Units, Whitelist Capacity, and Unit Stats (Damage & HP).
  • Zone Data: View details about rewards in different zones.

- UNIT: Manage your units.

  • Filters: Quickly sort units by All, Guardians, Mission, or Idle.
  • Active Units: Your Faction Rank provides additional bonuses to the maximum number of units you can have active at once.
  • Actions: Use "Set Active" to send units out, or "Set Idle" to recall them.

- INTEL: Track your progress and claim rewards.

  • Operation Report: A summary of recent activities.
  • Resource Cache: Displays your accumulated resources.
  • Claim All Rewards: Collect all accumulated resources to your inventory.
  • Access Logs: View a detailed history of your unit's journey.

Galaxy Map

The galaxy map is zoomable and movable. You must ensure travel paths between Solar Systems are connected so your units can move from one system to another. Systems are color-coded by risk:

- Green (Safe Zones): No attacks, but higher competition and lower rewards.

- Yellow (Neutral Zones): Moderate risk. GIO enemies will attack, but Allies' Guardian Troopers will assist you.

- Red (Danger Zones): High risk. Frequent attacks and no ally support, you’re on your own, but offers the highest rewards.

Setting Up Your Unit

Mission Units (Workhorse & Utility)

These units automatically survey, accept, and complete missions.

- How to Start: Select these units in the UNIT tab and click "Set Active". They will automatically travel to systems allowed by your whitelist.

Guardian Units

These units do not run missions. Instead, they patrol the galaxy to protect your Mission Units from attacks.

- Bounty: Guardians Troopers earn extra Credits for every enemy defeated while securing.

Whitelist System

Units will only accept missions in Solar Systems that are on your whitelist.

- Basic Whitelist: 7 Green Safe Zones by default.

- Customizable Whitelist: You can upgrade your Whitelist Capacity using Lifeforce to whitelist Yellow and Red zones.

- Manage Whitelist: Add or remove Yellow and Red Zones anytime in the COMMAND tab to balance risk and reward.

Rewards & Bonuses

Rewards accumulate automatically and can be claimed at any time during the Season in the INTEL tab.

Factors Affecting Rewards:

- Zone Difficulty: Red zones pay more than Green zones.

- Unit Rarity & Type: Both rarity and type of Troopers used will influence your rewards.

- Grunt Gears: Owning Grunt Gears provides passive bonuses (capped at 10 Legendary value). This includes both imported Assets and virtual items in your inventory.