Smuggling: Difference between revisions

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The black markets of the Outlaw Sectors never sleep.
==Introduction==
<html><img width = 500 src='https://misc.outlawtroopers.io/images/smuggling.png?'/> </html>


Each day, three Syndicates — Powerlords, Salvage Union, and Necrotech post secret smuggling requests for items such as [[Energy]], [[Gears]], [[Radioactive Shards]], [[Genes]] and more.
[[Smuggling]] consists of daily tasks provided by three Syndicates — Powerlords, Salvage Union, and Necrotech. They post secret smuggling requests for items such as [[Energy]], [[Gears]], [[Radioactive Shards]], [[Genes]] and more.


- Each smuggling run can be completed once per day before it expires.
==Daily Mechanics==
- Each [[Smuggling]] run can be completed once per day before it expires.


- All players receive the same list of daily requests.
- All players on the same [[Server]] receive the exact same list of daily requests.


- Each [[Replica Empire]] has its own Daily Smuggling tasks.
- If you manage multiple [[Empires]] across different [[Servers]], each [[Empire]] has its own independent [[Smuggling]] tasks. You can complete tasks on every [[Server]] to claim separate rewards for each [[Empire]].


*Requests are identical across empires but are completed independently.
==Task Requirement==
- Week 1: During the first week of the [[Season]], there are no requirements. All players can complete every available task.


*Every empire — including [[Replicas]] — can complete its own runs and claim separate rewards.
- Week 2 onwards: Some tasks will require specific requirements to be met before they can be completed.


Complete daily smuggling runs to earn [[Credits]], [[A.R.C]], [[Prestige]], Favor, and unique syndicate bonuses.
- Requirement Types: Tasks may be locked behind your [[Empire]] Level, [[Radiobot-R]] Level, or [[Abyss]] Depth ([[Delving]]).


[[Syndicate Rewards]]
==Rewards==
- Powerlords
Complete daily [[Smuggling]] runs to earn [[Spin Ticket]] and Favor, and unique syndicate bonuses.


Rewards: [[A.R.C]], [[Prestige]], Favor
==Syndicate Bonuses==
- Powerlords and Salvage Union: Instantly complete your current activated [[A.R.C]]


Bonus: Chance to obtain a random [[Replica Gear]]
- Necrotech: Revives and heals all of your [[Biocrafts]].


- Salvage Union
==Favor System==
- Each Syndicate has its own Favor Rank: Outsider → Associate → Runner → Operator → Fixer → Enforcer → Inner Circle


Rewards: [[Credits]], [[Prestige]], Favor
- Every rank-up grants: +5 [[Tech Tree]] points
 
Bonus: Instantly complete your current activated [[A.R.C]]
 
- Necrotech
 
Rewards: [[Artifacts]], [[Nature Genes]], Favor
 
Bonus: Revive and heal all of your [[Biocrafts]]
 
[[Favor System]]
Each Syndicate has its own Favor Rank: Outsider → Associate → Runner → Operator → Fixer → Enforcer → Inner Circle
 
Every rank-up grants:
 
+5 [[Tech-Tree Points]]
 
2% tax reduction in the [[Black Market]]

Latest revision as of 14:01, 29 January 2026

Introduction

Smuggling consists of daily tasks provided by three Syndicates — Powerlords, Salvage Union, and Necrotech. They post secret smuggling requests for items such as Energy, Gears, Radioactive Shards, Genes and more.

Daily Mechanics

- Each Smuggling run can be completed once per day before it expires.

- All players on the same Server receive the exact same list of daily requests.

- If you manage multiple Empires across different Servers, each Empire has its own independent Smuggling tasks. You can complete tasks on every Server to claim separate rewards for each Empire.

Task Requirement

- Week 1: During the first week of the Season, there are no requirements. All players can complete every available task.

- Week 2 onwards: Some tasks will require specific requirements to be met before they can be completed.

- Requirement Types: Tasks may be locked behind your Empire Level, Radiobot-R Level, or Abyss Depth (Delving).

Rewards

Complete daily Smuggling runs to earn Spin Ticket and Favor, and unique syndicate bonuses.

Syndicate Bonuses

- Powerlords and Salvage Union: Instantly complete your current activated A.R.C

- Necrotech: Revives and heals all of your Biocrafts.

Favor System

- Each Syndicate has its own Favor Rank: Outsider → Associate → Runner → Operator → Fixer → Enforcer → Inner Circle

- Every rank-up grants: +5 Tech Tree points