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==Overview==
==Overview==
The Abyss is the primary staging ground for your [[Biocraft]] army. Here, you explore the infinite Delve for resources, compete against other [[Empires]] in the Arena PvP Battles, and challenge Dark Depths bosses for rewards.


The [[Abyss]] is a game mode where you craft and upgrade creatures called [[Biocrafts]]. Use them to [[Delve]] for resources and battle for [[Prizes]].
==How to Access==
 
- Go to Explore → The Abyss.
[[Laboratory]]: Create and upgrade your [[Biocraft]] army.
 
[[Delve]]: Explore for resources and compete for [[Leaderboard]] rewards by [[Delving]] deeper.
 
[[Arena]]: Compete in PvP battles or challenge Dark Depths bosses for unique rewards.
 
==Laboratory==
<html><img width = 800 src='https://outlawtroopers.one/images/free3bio.png?'/> </html>
 
The [[Laboratory]] is where you craft and upgrade your [[Biocrafts]]. Use the in-game Lab Guide to learn about [[Genes]] and the special abilities of each [[Biocraft]].
 
=== Getting Started ===
- Click "Manage Biocrafts" to build your army.
 
- Start with five free [[Biocrafts]] by clicking "Craft Now".
 
=== Upgrading Biocrafts ===
- Use [[Artifacts]] and [[Energy]] to upgrade your [[Biocrafts]].


- Click "View Detail" to see their stats and abilities.
- Shortcut: Click the [[Artifacts]] icon at the top of the Main Interface for direct access.


==Delve==
==Delve==
<html><img width = 500 src='https://outlawtroopers.one/images/delvemap.png?'/> </html>
<html><img height=285 src='https://misc.outlawtroopers.io/images/delvemap.png?'/> </html>
 
Once your [[Biocrafts]] are ready, click the "Delve" button to explore the infinite [[Delve]] map.


===Map Exploration===
The Delve is an infinite map where you clear tiles to gather resources and gain experience.
- All players begin with the same starting layout. ensuring at least 1 [[Diamond]] Deposit and 2 [[Artifact]] Deposits are visible at the start.


- Uncleared Tiles: Guarded by monsters. Clearing them costs [[Robotic Access Keys]] and [[Credits]].
- Starting Zone: All players begin with the same initial layout, ensuring at least 5 [[Artifacts]] deposits are visible.


- Reward Tiles: May drop resources like [[Genes]], [[A.R.C]], [[Robot Part]], [[Energy]], [[eOLT Tokens]], [[Artifacts]] and [[Abyss Fragments]].
- Unique Maps: Beyond the starting zone, every player's Delve map is unique, including their [[Regional Empires]].


- Specific Tiles: Capturing certain tiles will automatically construct structures on them.
- Movement: Click a tile to move.
*Uncleared Tiles: Entering these requires a battle and costs [[Robotic Access Keys]] and [[Artifacts]].


- Event Tiles: Tiles that can trigger the <b>Echoes from Beneath</b> event when captured. (Available starting from Week 2 of the [[Season]].)
*Cleared Tiles: Once cleared, you can move through them freely at no cost.


- Cleared Tiles: Move freely between them.
*Obstructions: Smash rocks using [[Energy]]. Unbreakable walls cannot be destroyed, you must move sideways to bypass them.


- Blocked Paths: Smash large rocks using [[Diamonds]].
- Rewards: Tiles may drop [[Genes]], [[A.R.C]], [[Robot Part]], [[Ship Components]], [[Energy]], and [[Artifacts]].


- Unique Layouts: Aside from the same starting zone, each player's [[Delve]] map layout remains unique, including their [[Replicas]].
- Events: The Echoes from Beneath event may trigger randomly while exploring.


===Structures and Buildings===
===Structures===
- Void Hole tiles: When you capture this tile, it will automatically construct a Reactor on it.
Capturing specific tiles will automatically construct structures:


- Reactor: The Reactor will drain power from the Void Hole and provide power to all nearby cleared empty tiles. Once a Reactor is created, any surrounding tiles ([[Large Cross Area]]) you capture will automatically transform into Worker's  Hideout.
- Void Hole: Builds a Reactor that powers nearby tiles in a [[Large Cross Area]].


- Worker's Hideout: Each Worker's Hideout provides 1 worker.
- Worker’s Hideouts: Built on powered tiles. Each hideout provides 1 Worker.


- Ways to gain workers:
- [[Artifact]] Drillers: Built on [[Artifact]] Deposits. These require Workers to produce [[Artifacts]].
*Start with 5 free workers.


*Clear Void Holes and nearby tiles for more workers.
- Teleporters: You can build up to 10 Teleporters for instant travel. These can be destroyed and relocated as needed.


*Each [[Hoverbot]] NFT = +1 worker.
===Workers & Efficiency===
Workers are essential for operating [[Artifact]] Drillers. You can check your total workforce (excluding workers from Hideouts) in the [[Resource Stats]].


*Each [[Burrowbyte]] NFT = +5 workers.
- Base Workforce: You start with 5 free workers.


- [[Diamond]] Deposit tile: Capturing this constructs a [[Diamond]] Driller.
- Increasing Workforce: Build Worker's Hideouts, own specific [[Assets]] or join a [[Clan]] for bonuses.


- [[Artifact]] Deposit tile: Capturing this constructs a [[Artifact]] Driller.
- [[Assets]] Bonuses:
*Each [[Hoverbot]]= +1 worker.


- Driller: The Driller requires Workers to operate. It will automatically produce [[Diamonds]] or [[Artifacts]] when active. Can be boosted by [[Scientists]] or [[Burrowbyte]].
*Each [[Burrowbyte]]= +5 workers.


- Teleporters: You can build up to 10 Teleporters. Teleporters allow instant travel between locations and can be demolished if needed.
- Driller Boosters: Assign these to a Driller for production bonuses.
*[[Burrowbyte]]: 2x Boost.


===Burrowbyte and Scientiest===
*Epic [[Scientist]]: 5x Boost (Requires +2 workers).
- [[Burrowbyte]]: Counts as 5 workers. Can also be assigned to a Driller for a 2× boost.


- Epic [[Scientist]]: 5× boost, requires +2 workers per Driller.
*Legendary [[Scientist]]: 10x Boost (Requires +4 workers).


- Legendary [[Scientist]]: 10× boost, requires +4 workers per Driller.
*Limited [[Scientist]]: 20x Boost (Requires +6 workers).


- Limited [[Scientist]]: 20× boost, requires +6 workers per Driller.
Note: If you do not have enough workers, Driller efficiency will drop, reducing your yield.


==Combat & Recovery==
===Combat===
===Combat===
- Monsters grow stronger the deeper you go.
- Deployment: You must select a minimum of 5 [[Biocrafts]] to enter a battle.
 
- [[Biocraft]] requirements:
 
*Minimum 3 [[Biocrafts]] are required for each battle.
 
*Maximum 5 [[Biocrafts]] can be deployed.
 
*Dead [[Biocrafts]] become inactive and must be removed, replaced or respawned.


- [[Biocraft]] healing and respawn:
- Persistence: Your [[Biocrafts]]' HP is saved after every battle. However, if you lose, the enemy’s HP resets to 100%.


*[[Biocraft]] HP is saved after each battle, but enemy HP resets if you fail.
- Area Degen: Starting at Round 6, both you and the enemy take increasing Fixed Damage each round. Healers take 75% less damage from area degen.


*Injured [[Biocrafts]] no longer regenerate HP over time.
- Experience (XP): Only surviving [[Biocrafts]] in your lineup gain XP from clearing tiles.


*Dead [[Biocrafts]] automatically respawn at 16:00 UTC with 1 HP.
- Dead [[Biocrafts]] must be removed, replaced or respawned.


*Healing: Costs [[Artifacts]] based on the Biocraft’s missing HP.
===Healing & Respawn===
- Passive Healing: Injured [[Biocrafts]] heal 3% of their Max HP every hour.


*Revival: Costs [[Artifacts]] based on the Biocraft’s level, rarity, and [[Genes]] used in crafting.
- [[Medibot]] Healing: Each [[Medibot]] you own heals your [[Biocrafts]] by 1 HP every 5 seconds.


==Arena==
- Manual Healing: Spend [[Artifacts]] to heal a [[Biocraft]] instantly. The cost depends on the amount of missing HP.
<html><img src='https://outlawtroopers.one/images/arenaBG.png?'/> </html>


- Respawn: Dead [[Biocrafts]] automatically respawn at 16:00 UTC with 1 HP.


And finally... the Arena!
- Revival: Spend [[Nature Genes]] to revive units instantly. The cost increases with the [[Biocraft]]'s rarity.


There are two types of battles: Arena PvP Battles and Dark Depths (boss battles).
Note: Complete a [[Smuggling]] task for Necrotech will fully heal and revive all of your [[Biocrafts]].


===Arena PvP Battles===
==Arena PvP Battles==
- Battle other players for NFT [[Prizes]]! The competition will be intense, so upgrade your [[Biocrafts]] and master your lineup strategy quickly.
Arena is a competitive mode where you battle other [[Empires]] to earn rewards and climb the weekly [[Leaderboard]].


- Arena costs 3 [[Energy]] per battle. You can battle up to 20 times a day.
- Entry: Free to enter, with up to 20 battles available per day.


- Opponents are matched based on your win ratio.
- Matchmaking: Opponents are matched based on your win/loss ratio.


- Winning a battle earns you 3 medals and 3 [[eOLT Tokens]]; losing earns you 0.
- Victory Rewards: Each win grants 5000 [[Artifacts]], 1 [[Energy]], and 1 [[Nature Gene]].


- Tiebreakers are determined by win rate.
- [[Prizes]]: Top players earn additional rewards from the weekly [[Leaderboard]].


- This is similar to Delving, but now you’re battling other players' lineups.
==Dark Depths==
Challenge three unique bosses using [[Cybernetic Keys]]. Each offers different rewards.


===Dark Depths===
- Zarath the Void Reaver (Easy): Rewards [[Artifacts]] and [[Credits]].
- Challenge three different bosses, each offering unique rewards:
*Zarath the Void Reaver (Easy Mode): Rewards [[Artifacts]] and [[Credits]].


*Vexor the Cypher Archon (Medium Mode): Rewards [[Diamonds]] and [[Robotic Keys]].
- Vexor the Cypher Archon (Medium): Rewards [[Nature Genes]] and [[Robotic Keys]].


*Nyx the Data Devourer (Hard Mode): Rewards [[A.R.C]] and [[Lifeforce]].
- Nyx the Data Devourer (Hard): Rewards [[A.R.C]] and [[Lifeforce]].


- To challenge the Dark Depths, you need [[Cybernetic Keys]]. The number of keys required depends on the boss you challenge.
==Leaderboards==
The Abyss is tied to the [[Leaderboard]] system.


- Seasonal Abyss Depth: Ranked by the deepest depth reached in the Delve during the [[Season]].


That's it for this guide!  Good luck entering the [[Abyss]]!
- Weekly Arena: Ranked by total Arena PvP wins that week.

Latest revision as of 22:43, 14 April 2026

Overview

The Abyss is the primary staging ground for your Biocraft army. Here, you explore the infinite Delve for resources, compete against other Empires in the Arena PvP Battles, and challenge Dark Depths bosses for rewards.

How to Access

- Go to Explore → The Abyss.

- Shortcut: Click the Artifacts icon at the top of the Main Interface for direct access.

Delve

The Delve is an infinite map where you clear tiles to gather resources and gain experience.

- Starting Zone: All players begin with the same initial layout, ensuring at least 5 Artifacts deposits are visible.

- Unique Maps: Beyond the starting zone, every player's Delve map is unique, including their Regional Empires.

- Movement: Click a tile to move.

  • Cleared Tiles: Once cleared, you can move through them freely at no cost.
  • Obstructions: Smash rocks using Energy. Unbreakable walls cannot be destroyed, you must move sideways to bypass them.

- Rewards: Tiles may drop Genes, A.R.C, Robot Part, Ship Components, Energy, and Artifacts.

- Events: The Echoes from Beneath event may trigger randomly while exploring.

Structures

Capturing specific tiles will automatically construct structures:

- Void Hole: Builds a Reactor that powers nearby tiles in a Large Cross Area.

- Worker’s Hideouts: Built on powered tiles. Each hideout provides 1 Worker.

- Artifact Drillers: Built on Artifact Deposits. These require Workers to produce Artifacts.

- Teleporters: You can build up to 10 Teleporters for instant travel. These can be destroyed and relocated as needed.

Workers & Efficiency

Workers are essential for operating Artifact Drillers. You can check your total workforce (excluding workers from Hideouts) in the Resource Stats.

- Base Workforce: You start with 5 free workers.

- Increasing Workforce: Build Worker's Hideouts, own specific Assets or join a Clan for bonuses.

- Assets Bonuses:

- Driller Boosters: Assign these to a Driller for production bonuses.

  • Epic Scientist: 5x Boost (Requires +2 workers).
  • Legendary Scientist: 10x Boost (Requires +4 workers).
  • Limited Scientist: 20x Boost (Requires +6 workers).

Note: If you do not have enough workers, Driller efficiency will drop, reducing your yield.

Combat & Recovery

Combat

- Deployment: You must select a minimum of 5 Biocrafts to enter a battle.

- Persistence: Your Biocrafts' HP is saved after every battle. However, if you lose, the enemy’s HP resets to 100%.

- Area Degen: Starting at Round 6, both you and the enemy take increasing Fixed Damage each round. Healers take 75% less damage from area degen.

- Experience (XP): Only surviving Biocrafts in your lineup gain XP from clearing tiles.

- Dead Biocrafts must be removed, replaced or respawned.

Healing & Respawn

- Passive Healing: Injured Biocrafts heal 3% of their Max HP every hour.

- Medibot Healing: Each Medibot you own heals your Biocrafts by 1 HP every 5 seconds.

- Manual Healing: Spend Artifacts to heal a Biocraft instantly. The cost depends on the amount of missing HP.

- Respawn: Dead Biocrafts automatically respawn at 16:00 UTC with 1 HP.

- Revival: Spend Nature Genes to revive units instantly. The cost increases with the Biocraft's rarity.

Note: Complete a Smuggling task for Necrotech will fully heal and revive all of your Biocrafts.

Arena PvP Battles

Arena is a competitive mode where you battle other Empires to earn rewards and climb the weekly Leaderboard.

- Entry: Free to enter, with up to 20 battles available per day.

- Matchmaking: Opponents are matched based on your win/loss ratio.

- Victory Rewards: Each win grants 5000 Artifacts, 1 Energy, and 1 Nature Gene.

- Prizes: Top players earn additional rewards from the weekly Leaderboard.

Dark Depths

Challenge three unique bosses using Cybernetic Keys. Each offers different rewards.

- Zarath the Void Reaver (Easy): Rewards Artifacts and Credits.

- Vexor the Cypher Archon (Medium): Rewards Nature Genes and Robotic Keys.

- Nyx the Data Devourer (Hard): Rewards A.R.C and Lifeforce.

Leaderboards

The Abyss is tied to the Leaderboard system.

- Seasonal Abyss Depth: Ranked by the deepest depth reached in the Delve during the Season.

- Weekly Arena: Ranked by total Arena PvP wins that week.