Defeat the Horde: Difference between revisions

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==Introduction==
==Introduction==
<html><img width = 500 src='https://misc.outlawtroopers.io/images/dth.png?'/> </html>


[[Defeat the Horde]] is a wave-based game mode in [[Outlaw Troopers]] where players battle against endless waves of enemies to rank on the weekly [[Leaderboard]] and earn rewards.


==Game Rules==
[[Defeat the Horde]], commonly known as DTH, is a wave-based game mode in [[Outlaw Troopers]] where players battle against endless waves of enemies to earn rewards and climb the weekly [[Leaderboard]].


Weekly Leaderboard: Weekly [[Leaderboard]] with a fixed 20,000 [[Ship Components]] [[Prizes]] pool and NFTs [[Ships]], ranked by the number of medals earned.
==Core Mechanics==
- Daily Battles: You have 10 battles per day.


Lives: 10 lives per day.
- Entry Cost: Starts at 1 [[Energy]], increasing by 1 [[Energy]] after each battle. Resets daily at 16:00 UTC.


Incremental Entry Cost: Starts at 1 [[Energy]], increasing by 1 [[Energy]] after each battle. Resets daily at 16:00 UTC.
- Endless Waves: Progress automatically to the next wave after each victory.


Fleet Requirement: You must use at least 6 [[Ship]] slots.
- Revival: Destroyed [[Ships]] revive at checkpoints (every 5th wave) or when all are defeated.


Weekly [[Ship]] Limits: Different [[Ship]] limitations are applied each week.
- Lineup Adjustments: You can only change your lineup when all your [[Ships]] are defeated.


Endless Waves: Battle through continuous waves of enemies. Winning moves you to the next wave automatically.
==Requirements & Limitations==
- Fleet Requirement: Minimum of 6 [[Ship]] slots.


[[Ship]] Destruction: Destroyed [[Ships]] are temporarily removed but revived at checkpoints (every 5th wave) or when you're fully defeated.
- Weekly Ship Limits: Different [[Ship]] limitations are applied each week.


Lineup Adjustments: You can only change your lineup when all your [[Ships]] are defeated.
==Nullify Ability==
The Nullify ability allows you to instantly destroy the leftmost enemy of the current wave.


"Nullify" Ability: Instantly destroy the left most enemy of the current wave. Unlimited use, starting at 5 [[Energy]] and increasing by 5 [[Energy]] with each use. Resets daily at 16:00 UTC.
- Daily Limit: Capped at 20 uses per day.


==Rewards & Medals==
- Energy Cost: Starts at 10 [[Energy]].
Each wave cleared grants players a medal.  


Wave Clear Reward: [[eOLT Tokens]]
- Cost Scaling: Increases by 10 [[Energy]] with each use.


== Leaderboard & Tiebreaker==
- Reset: Usage and cost reset daily at 16:00 UTC.


Ranking: Based on medals earned.
==Rewards==
- [[Ship Components]]: Granted for each defeated wave.


Tiebreaker: Determined by the number of enemy [[Ships]] destroyed during the final waves of each life.
- Leaderboard Prizes: Additional rewards are available through the weekly [[Leaderboard]] [[Prizes]].


==Ship Battle Guide==
==Ship Battle Guide==
For more details on fleet strategies and [[Ship Battles]], see the [[Ship Battle Guide]].
For more details on fleet strategies and [[Ship Battles]], see the [[Ship Battle Guide]].

Latest revision as of 04:22, 15 April 2026

Introduction


Defeat the Horde, commonly known as DTH, is a wave-based game mode in Outlaw Troopers where players battle against endless waves of enemies to earn rewards and climb the weekly Leaderboard.

Core Mechanics

- Daily Battles: You have 10 battles per day.

- Entry Cost: Starts at 1 Energy, increasing by 1 Energy after each battle. Resets daily at 16:00 UTC.

- Endless Waves: Progress automatically to the next wave after each victory.

- Revival: Destroyed Ships revive at checkpoints (every 5th wave) or when all are defeated.

- Lineup Adjustments: You can only change your lineup when all your Ships are defeated.

Requirements & Limitations

- Fleet Requirement: Minimum of 6 Ship slots.

- Weekly Ship Limits: Different Ship limitations are applied each week.

Nullify Ability

The Nullify ability allows you to instantly destroy the leftmost enemy of the current wave.

- Daily Limit: Capped at 20 uses per day.

- Energy Cost: Starts at 10 Energy.

- Cost Scaling: Increases by 10 Energy with each use.

- Reset: Usage and cost reset daily at 16:00 UTC.

Rewards

- Ship Components: Granted for each defeated wave.

- Leaderboard Prizes: Additional rewards are available through the weekly Leaderboard Prizes.

Ship Battle Guide

For more details on fleet strategies and Ship Battles, see the Ship Battle Guide.