Defeat the Horde: Difference between revisions

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==Introduction==
<html><img width = 500 src='https://misc.outlawtroopers.io/images/dth.png?'/> </html>
 
 
[[Defeat the Horde]], commonly known as DTH, is a wave-based game mode in [[Outlaw Troopers]] where players battle against endless waves of enemies to earn rewards and climb the weekly [[Leaderboard]].
 
==Core Mechanics==
- Daily Battles: You have 10 battles per day.
 
- Entry Cost: Starts at 1 [[Energy]], increasing by 1 [[Energy]] after each battle. Resets daily at 16:00 UTC.
 
- Endless Waves: Progress automatically to the next wave after each victory.
 
- Revival: Destroyed [[Ships]] revive at checkpoints (every 5th wave) or when all are defeated.
 
- Lineup Adjustments: You can only change your lineup when all your [[Ships]] are defeated.
 
==Requirements & Limitations==
- Fleet Requirement: Minimum of 6 [[Ship]] slots.
 
- Weekly Ship Limits: Different [[Ship]] limitations are applied each week.
 
==Nullify Ability==
The Nullify ability allows you to instantly destroy the leftmost enemy of the current wave.
 
- Daily Limit: Capped at 20 uses per day.
 
- Energy Cost: Starts at 10 [[Energy]].
 
- Cost Scaling: Increases by 10 [[Energy]] with each use.
 
- Reset: Usage and cost reset daily at 16:00 UTC.
 
==Rewards==
- [[Ship Components]]: Granted for each defeated wave.
 
- Leaderboard Prizes: Additional rewards are available through the weekly [[Leaderboard]] [[Prizes]].
 
==Ship Battle Guide==
For more details on fleet strategies and [[Ship Battles]], see the [[Ship Battle Guide]].

Latest revision as of 04:22, 15 April 2026

Introduction


Defeat the Horde, commonly known as DTH, is a wave-based game mode in Outlaw Troopers where players battle against endless waves of enemies to earn rewards and climb the weekly Leaderboard.

Core Mechanics

- Daily Battles: You have 10 battles per day.

- Entry Cost: Starts at 1 Energy, increasing by 1 Energy after each battle. Resets daily at 16:00 UTC.

- Endless Waves: Progress automatically to the next wave after each victory.

- Revival: Destroyed Ships revive at checkpoints (every 5th wave) or when all are defeated.

- Lineup Adjustments: You can only change your lineup when all your Ships are defeated.

Requirements & Limitations

- Fleet Requirement: Minimum of 6 Ship slots.

- Weekly Ship Limits: Different Ship limitations are applied each week.

Nullify Ability

The Nullify ability allows you to instantly destroy the leftmost enemy of the current wave.

- Daily Limit: Capped at 20 uses per day.

- Energy Cost: Starts at 10 Energy.

- Cost Scaling: Increases by 10 Energy with each use.

- Reset: Usage and cost reset daily at 16:00 UTC.

Rewards

- Ship Components: Granted for each defeated wave.

- Leaderboard Prizes: Additional rewards are available through the weekly Leaderboard Prizes.

Ship Battle Guide

For more details on fleet strategies and Ship Battles, see the Ship Battle Guide.