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== Spacefarer ==
==Introduction==
<html><img src='https://outlawtroopers.one/images/galaxymission.png'/></html>
<html><img width=640 src='https://misc.outlawtroopers.io/images/galaxymission1.png?'/></html>


[[Spacefarer]] is an Expansion introduced in Season 13.
[[Spacefarer]] is a passive game mode where players assign [[Troopers]] and [[Companions]] to complete missions over time. It is an excellent source of resources like [[Credits]], [[Normal Access Keys]] and [[A.R.C Initiators]] without requiring active gameplay.


== How to access spacefarer's feature? ==
==Regional Missions==
There are currently two ways to open up the [[Spacefarer]] UI:
Spacefarer missions are [[Regional]].


1. Through the top navigating bar: "Empire Management -> Missions - > Galaxy Map"
- Server-Specific: Each [[Regional]] [[Server]] (US, EU, and Asia) has its own unique list of missions and open slots.


2. By clicking on this icon on the hot action bar: <html><img src='https://play.outlawtroopers.io/images/galaxyIcon.png' /></html>
- Reduced Competition: You only compete for mission slots with players on the same [[Server]]. For example, players in Asia do not compete for slots with players in the US or EU.


== Galaxy Map ==
⚠️ Important: To use your [[Troopers]] or [[Grunt Gears]], [[Import]] them to that specific [[Server]] via the Server Selection screen.
===Travelable Solar Systems===


Each Solar System is controlled by a [[Space Station]] owner. Solar Systems come in 3 different colors, each representing a different level of risk and reward.
==How to Play?==
Go to Manage → Spacefarer. The interface is divided into the Galaxy Map (Left) and the Control Panel (Right).


===Solar Systems Type===
===Control Panel===
The right side of the screen features three main tabs:


Green Safe Zones: Safe from attacks, but may face overcrowding, potential mission queues and have the lowest rewards.
- COMMAND: Manage your strategy and upgrade.


Yellow Neutral Zones: GIO will attack; Allies' [[Guardian Troopers]] will aid when attacked.
*System Select/Whitelist: Choose which Solar Systems your units are allowed to visit.


Red Danger Zones: Frequent and larger GIO attacks; no ally support, you’re on your own.
*Upgrades: Spend [[Lifeforce]] to increase your <b>Max Active Units</b>, <b>Whitelist Capacity</b>, and <b>Unit Stats</b> (Damage & HP).


=== Whitelist System ===
*Zone Data: View details about rewards in different zones.


[[Workhorse Troopers]] and [[Utility Troopers]] that are set to active will only be able to accept missions from a whitelisted Solar System.
- UNIT: Manage your units.


Basic Whitelist: 7 Green Safe Zones by default.
*Filters: Quickly sort units by <b>All</b>, <b>Guardians</b>, <b>Mission</b>, or <b>Idle</b>.


Customizable Whitelist: Players can upgrade to include Yellow and Red Zones using [[Research Points]].
*Active Units: Your [[Faction Rank]] provides additional bonuses to the maximum number of units you can have active at once.


Manage Whitelist: Add or remove Yellow and Red Zones anytime for strategic planning and resource management.
*Actions: Use "Set Active" to send units out, or "Set Idle" to recall them.


===Tax Rewards===
- INTEL: Track your progress and claim rewards.


Each Solar System has a Space Station. Location of [[Space Station]] is randomly redistributed at the beginning of every season.
*Operation Report: A summary of recent activities.


Each solar system can have up to 6 [[Planets]], with each planet offering up to 25 missions.
*Resource Cache: Displays your accumulated resources.


Owners receive rewards when missions on their planets or space stations are completed.
*Claim All Rewards: Collect all accumulated resources to your inventory.


== Spacefarer Mission ==
*Access Logs: View a detailed history of your unit's journey.
=== How to run a mission? ===
At the main Spacefarer UI, select a trooper and click "Set Active" to send your trooper or companion on an active task.


Please note that [[Guardian Troopers]] can only run Secure task. When a [[Guardian Troopers]] is set to active, they will patrol around the galaxy and keep your mission running troopers safe.
===Galaxy Map===
The galaxy map is zoomable and movable. You must ensure travel paths between Solar Systems are connected so your units can move from one system to another. Systems are color-coded by risk:


On the other hand, when a [[Workhorse Troopers]] or [[Utility Troopers]] is set to active, they will immediately start surveying for new mission. Once they accept a mission, they will immediately travel to the corresponding Solar System to complete the mission. The enire process is fully automated. The only thing you need to do is to make sure they are set to active and paths between solar systems are connected for travel.
- Green (Safe Zones): No attacks, but higher competition and lower rewards.


=== Mission Rewards ===
- Yellow (Neutral Zones): Moderate risk. GIO enemies will attack, but Allies' [[Guardian]] [[Troopers]] will assist you.
Random rewards are given out when a mission is completed, click on "View Zone Rewards" in game to view a detailed breakdown of the reward.


Players may click on "View Logs" to see the exact rewards they've obtained from any particular mission.
- Red (Danger Zones): High risk. Frequent attacks and no ally support, you’re on your own, but offers the highest rewards.


All rewards are accumulated. When in game, click on the "Claim Reward" button to claim your rewards.
==Setting Up Your Unit==
===Mission Units (Workhorse & Utility)===
These units automatically survey, accept, and complete missions.


== Others ==
- How to Start: Select these units in the UNIT tab and click "Set Active". They will automatically travel to systems allowed by your whitelist.


Security Bounties: Earn [[Credits]] for each enemy defeated by your Guardian Trooper while securing.
===Guardian Units===
These units do not run missions. Instead, they patrol the galaxy to protect your Mission Units from attacks.


Upgrades: Use [[Research Points]] to upgrade the Guardian's damage and hit points.
- Bounty: Guardians [[Troopers]] earn extra [[Credits]] for every enemy defeated while securing.


[[Grunt Gears]]: Provide passive bonuses in the [[Spacefarer]] system, offering account-wide global bonuses to all [[Troopers]] on Galaxy Missions.
==Whitelist System==
Units will only accept missions in Solar Systems that are on your whitelist.
 
- Basic Whitelist: 7 Green Safe Zones by default.
 
- Customizable Whitelist: You can upgrade your <b>Whitelist Capacity</b> using [[Lifeforce]] to whitelist Yellow and Red zones.
 
- Manage Whitelist: Add or remove Yellow and Red Zones anytime in the COMMAND tab to balance risk and reward.
 
==Rewards & Bonuses==
Rewards accumulate automatically and can be claimed at any time during the [[Season]] in the INTEL tab.
 
Factors Affecting Rewards:
 
- Zone Difficulty: Red zones pay more than Green zones.
 
- Unit Rarity & Type: Both rarity and type of [[Troopers]] used will influence your rewards.
 
- [[Grunt Gears]]: Owning [[Grunt Gears]] provides passive bonuses (capped at 10 Legendary value). This includes both imported [[Assets]] and virtual items in your inventory.

Latest revision as of 02:07, 15 April 2026

Introduction

Spacefarer is a passive game mode where players assign Troopers and Companions to complete missions over time. It is an excellent source of resources like Credits, Normal Access Keys and A.R.C Initiators without requiring active gameplay.

Regional Missions

Spacefarer missions are Regional.

- Server-Specific: Each Regional Server (US, EU, and Asia) has its own unique list of missions and open slots.

- Reduced Competition: You only compete for mission slots with players on the same Server. For example, players in Asia do not compete for slots with players in the US or EU.

⚠️ Important: To use your Troopers or Grunt Gears, Import them to that specific Server via the Server Selection screen.

How to Play?

Go to Manage → Spacefarer. The interface is divided into the Galaxy Map (Left) and the Control Panel (Right).

Control Panel

The right side of the screen features three main tabs:

- COMMAND: Manage your strategy and upgrade.

  • System Select/Whitelist: Choose which Solar Systems your units are allowed to visit.
  • Upgrades: Spend Lifeforce to increase your Max Active Units, Whitelist Capacity, and Unit Stats (Damage & HP).
  • Zone Data: View details about rewards in different zones.

- UNIT: Manage your units.

  • Filters: Quickly sort units by All, Guardians, Mission, or Idle.
  • Active Units: Your Faction Rank provides additional bonuses to the maximum number of units you can have active at once.
  • Actions: Use "Set Active" to send units out, or "Set Idle" to recall them.

- INTEL: Track your progress and claim rewards.

  • Operation Report: A summary of recent activities.
  • Resource Cache: Displays your accumulated resources.
  • Claim All Rewards: Collect all accumulated resources to your inventory.
  • Access Logs: View a detailed history of your unit's journey.

Galaxy Map

The galaxy map is zoomable and movable. You must ensure travel paths between Solar Systems are connected so your units can move from one system to another. Systems are color-coded by risk:

- Green (Safe Zones): No attacks, but higher competition and lower rewards.

- Yellow (Neutral Zones): Moderate risk. GIO enemies will attack, but Allies' Guardian Troopers will assist you.

- Red (Danger Zones): High risk. Frequent attacks and no ally support, you’re on your own, but offers the highest rewards.

Setting Up Your Unit

Mission Units (Workhorse & Utility)

These units automatically survey, accept, and complete missions.

- How to Start: Select these units in the UNIT tab and click "Set Active". They will automatically travel to systems allowed by your whitelist.

Guardian Units

These units do not run missions. Instead, they patrol the galaxy to protect your Mission Units from attacks.

- Bounty: Guardians Troopers earn extra Credits for every enemy defeated while securing.

Whitelist System

Units will only accept missions in Solar Systems that are on your whitelist.

- Basic Whitelist: 7 Green Safe Zones by default.

- Customizable Whitelist: You can upgrade your Whitelist Capacity using Lifeforce to whitelist Yellow and Red zones.

- Manage Whitelist: Add or remove Yellow and Red Zones anytime in the COMMAND tab to balance risk and reward.

Rewards & Bonuses

Rewards accumulate automatically and can be claimed at any time during the Season in the INTEL tab.

Factors Affecting Rewards:

- Zone Difficulty: Red zones pay more than Green zones.

- Unit Rarity & Type: Both rarity and type of Troopers used will influence your rewards.

- Grunt Gears: Owning Grunt Gears provides passive bonuses (capped at 10 Legendary value). This includes both imported Assets and virtual items in your inventory.