Ships: Difference between revisions

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<h2>Ships</h2>
<html><img width=100 src='https://cdn.cosmicclash.io/wiki/magnetar.png?'/> </html>
[[Ships]] are used by [[Troopers]] in [[Normal Encounters]]. There are both virtual version and NFT version of [[Ships]].
<br/><br/>
[[Outlaw Troopers]] do not have its own Ship NFT collection, it uses Cosmic Clash Ship NFTs instead.
<h2>Virtual ships</h2>
Virtual ships can be purchased in-game using [[Credits]] or [[Artifacts]] via the [[Ship Terminal]]. All virtual ships will be wiped when a [[Season]] ends.
<h3>List of virtual ship bonus</h3>
Drifter: +10% maximum [[Armor]] and [[Shield]]<br/>
Bandit: +20% maximum [[Armor]] and [[Shield]]<br/>
Marauder: +40% maximum [[Armor]] and [[Shield]]<br/>
Fugitive: +70% maximum [[Armor]] and [[Shield]]<br/>
Vulture: +110% maximum [[Armor]] and [[Shield]]<br/>


<h2>NFT ships</h2>
==Introduction==
NFT ships give slightly higher bonuses to [[Armor]] and [[Shield]] compared to their virtual counterparts.<br/>
[[Ships]] are essential for [[Encounters]], [[Defeat the Horde]], [[Expedition]] and [[Seasonal Ship Battles]]. They can be either virtual or permanent [[Assets]].
<h3>List of NFT ship bonus</h3>
Common NFT ship: +25% maximum [[Armor]] and [[Shield]]<br/>
Rare NFT ship: +100% maximum [[Armor]] and [[Shield]]<br/>
Epic NFT ship: +125% maximum [[Armor]] and [[Shield]]<br/>
Legendary NFT ship: +150% maximum [[Armor]] and [[Shield]]<br/>


<h2>Ship Armor and Shield calculation</h2>
==Virtual Ships==
<pre>
- Virtual [[Ships]] can be forged through the [[Ship Forger]] feature.
Formula of calculating a ship's armor and shield


Maximum Armor = 100 * (100% + Bonus % from Gears + Bonus % from Empire Traits + Bonus % from Badge + Bonus % from Ships)
- [[Ships]] normally have four rarities: Common, Rare, Epic, and Legendary.


Maximum Shield = 100 * (100% + Bonus % from Gears + Bonus % from Empire Traits + Bonus % from Badge + Bonus % from Ships)
- Each ship has different [[Armor]], [[Shield]], and [[Damage]] stats, with one of three weapon types.
</pre>
 
- All virtual [[Ships]] are wiped at the end of each [[Season]].
 
==Stacking and Leveling==
You can use multiple copies of the same Ship (whether virtual or permanent) in [[Encounters]] and [[Seasonal Ship Battles]] to receive a "Stack Bonus."
 
Note: Permanent Ships must be imported to your [[Server]] before they can be used.
 
- Leveling Rules:
*10 copies of the same common Ship = +1 level (Max Level 4).
 
*5 copies of the same rare Ship = +1 level (Max Level 4).
 
*Multiple copies of the same epic Ship = Level up to Max 4.
 
*Multiple copies of the same legendary Ship = Level up to Max 2.
 
You can check your ship stats and levels directly in the [[Ship Forger]] interface.
 
Note: [[Mega Qwitt]] functions as an Epic ship.

Latest revision as of 21:43, 31 January 2026

Introduction

Ships are essential for Encounters, Defeat the Horde, Expedition and Seasonal Ship Battles. They can be either virtual or permanent Assets.

Virtual Ships

- Virtual Ships can be forged through the Ship Forger feature.

- Ships normally have four rarities: Common, Rare, Epic, and Legendary.

- Each ship has different Armor, Shield, and Damage stats, with one of three weapon types.

- All virtual Ships are wiped at the end of each Season.

Stacking and Leveling

You can use multiple copies of the same Ship (whether virtual or permanent) in Encounters and Seasonal Ship Battles to receive a "Stack Bonus."

Note: Permanent Ships must be imported to your Server before they can be used.

- Leveling Rules:

  • 10 copies of the same common Ship = +1 level (Max Level 4).
  • 5 copies of the same rare Ship = +1 level (Max Level 4).
  • Multiple copies of the same epic Ship = Level up to Max 4.
  • Multiple copies of the same legendary Ship = Level up to Max 2.

You can check your ship stats and levels directly in the Ship Forger interface.

Note: Mega Qwitt functions as an Epic ship.