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==Introduction== | |||
<html><img width= 350 src='https://misc.outlawtroopers.io/images/bounty.png?'/> </html> | |||
The Bounty Board offers missions that reward items and [[Prestige]]. The board shows 5 random missions. Missions are 1 to 5 stars and take 10 minutes to 10 hours. Finished missions are replaced automatically. | |||
==How to Access== | |||
* Open Explore → Bounty Board. | |||
* Or click the [[Genes|Rock Gene]] icon at the top of the Main Interface. | |||
==Choose a Squad== | |||
- [[ | * Assign 1 to 5 [[Troopers]] to a mission. | ||
- [[ | * Each squad has 1 Guardian, 1 Utility, 1 Workhorse, and 2 flexible slots. | ||
* More [[Troopers]] and higher-rarity [[Troopers]] raise your success chance. | |||
* [[Energy]] cost depends on the mission and your squad. | |||
* Auto-fill chooses a squad for you. | |||
==Success and Failure== | |||
* At 100%, the mission is guaranteed to succeed. Going above 100% gives no extra reward. | |||
* At 99%, there is still a 1% chance to fail. This can happen several times in a row. It is normal randomness, not by itself a bug. Start only at 100% if you want to avoid failure. | |||
* Failed missions give no rewards. [[Troopers]] return safely, but their daily use is spent. | |||
* Each [[Troopers|Trooper]] can be deployed once per day. The daily reset is at 16:00 UTC. | |||
* [[Troopers]] on a mission cannot be used for another one until they return. | |||
==Reroll or Finish Early== | |||
* Spend [[Genes|Rock Genes]] to reroll a mission before it starts. | |||
* Spend extra [[Energy]] to finish a running mission right away. This does not change its success chance. | |||
* Each reroll or instant finish raises its cost by 5. Both costs reset at 16:00 UTC. | |||
Latest revision as of 08:52, 21 October 2026
Introduction
The Bounty Board offers missions that reward items and Prestige. The board shows 5 random missions. Missions are 1 to 5 stars and take 10 minutes to 10 hours. Finished missions are replaced automatically.
How to Access
- Open Explore → Bounty Board.
- Or click the Rock Gene icon at the top of the Main Interface.
Choose a Squad
- Assign 1 to 5 Troopers to a mission.
- Each squad has 1 Guardian, 1 Utility, 1 Workhorse, and 2 flexible slots.
- More Troopers and higher-rarity Troopers raise your success chance.
- Energy cost depends on the mission and your squad.
- Auto-fill chooses a squad for you.
Success and Failure
- At 100%, the mission is guaranteed to succeed. Going above 100% gives no extra reward.
- At 99%, there is still a 1% chance to fail. This can happen several times in a row. It is normal randomness, not by itself a bug. Start only at 100% if you want to avoid failure.
- Failed missions give no rewards. Troopers return safely, but their daily use is spent.
- Each Trooper can be deployed once per day. The daily reset is at 16:00 UTC.
- Troopers on a mission cannot be used for another one until they return.
Reroll or Finish Early
- Spend Rock Genes to reroll a mission before it starts.
- Spend extra Energy to finish a running mission right away. This does not change its success chance.
- Each reroll or instant finish raises its cost by 5. Both costs reset at 16:00 UTC.