Abyss Guide: Difference between revisions
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==Overview== | |||
The Abyss is the primary staging ground for your [[Biocrafts|Biocraft]] army. Here, you explore the infinite Delve for resources and compete against other [[Empire|Empires]] in Arena PvP Battles. | |||
==How to Access== | |||
The Abyss | - Go to Explore → The Abyss. | ||
- Shortcut: Click the [[Artifacts]] icon at the top of the Main Interface for direct access. | |||
==Delve== | |||
<html><img src='https:// | <html><img height=285 src='https://misc.outlawtroopers.io/images/delvemap.png??'/> </html> | ||
The Delve is an infinite map where you clear tiles to gather resources and gain experience. | |||
- Navigation: Use the minimap and map UI to explore. Bookmark locations for fast travel. | |||
- Starting Zone: All players begin with the same initial layout, ensuring at least 5 [[Artifacts]] deposits are visible. | |||
- | |||
- Unique Maps: Beyond the starting zone, every player's Delve map is unique, including their [[Regional Empires]]. | |||
- | |||
- | - Movement: Click a tile to move. | ||
*Uncleared Tiles: Entering these requires a battle and costs [[Robotic Access Key|Robotic Access Keys]] and [[Artifacts]]. | |||
*Cleared Tiles: Once cleared, you can move through them freely at no cost. | |||
*Obstructions: Rocks can be destroyed with [[Artifacts]]. Unbreakable walls cannot be destroyed; move sideways to bypass them. | |||
- Rewards: Tiles may drop [[Genes]], [[A.R.C Initiator Quests|A.R.C]], [[Robot Parts]], [[Ship Components]], [[Energy]], and [[Artifacts]]. | |||
*Vitality Nexus: It rewards [[Energy]] and [[Lifeforces]]. Travel costs [[Cybernetic Key]]s. | |||
===Structures=== | |||
Capturing specific tiles will automatically construct structures: | |||
- Void Hole: Builds a Reactor that powers nearby tiles in a [[Large Cross Area]]. | |||
- Worker’s Hideouts: Built on powered tiles. Each hideout provides 1 Worker. | |||
- [[Artifacts|Artifact]] Drillers: Built on [[Artifacts|Artifact]] Deposits. These require Workers to produce [[Artifacts]]. | |||
===Workers & Efficiency=== | |||
Workers are essential for operating [[Artifacts|Artifact]] Drillers. You can check your total workforce (excluding workers from Hideouts) in the [[Resource Stats]]. | |||
- Base Workforce: You start with 5 free workers. | |||
- Increasing Workforce: Build Worker's Hideouts, own specific [[Assets]] or join a [[Clan]] for bonuses. | |||
- [[Assets]] Bonuses: | |||
*Each [[Hoverbot]]= +1 worker. | |||
*Each [[Burrowbyte]]= +5 workers. | |||
- Driller Boosters: Assign these to a Driller for production bonuses. | |||
*[[Burrowbyte]]: 2x Boost. | |||
*Epic [[Scientist]]: 5x Boost (Requires +2 workers). | |||
*Legendary [[Scientist]]: 10x Boost (Requires +4 workers). | |||
*Limited [[Scientist]]: 20x Boost (Requires +6 workers). | |||
Note: If you do not have enough workers, Driller efficiency will drop, reducing your yield. | |||
==Combat & Recovery== | |||
===Combat=== | |||
- Deployment: You must select a minimum of 5 [[Biocrafts]] to enter a battle. | |||
- Persistence: Your [[Biocrafts]]' HP is saved after every battle. However, if you lose, the enemy’s HP resets to 100%. | |||
- Area Degen: Starting at Round 6, both you and the enemy take increasing Fixed Damage each round. Healers take 75% less damage from area degen. | |||
- Experience (XP): Only surviving [[Biocrafts]] in your lineup gain XP from clearing tiles. | |||
- Dead [[Biocrafts]] must be removed, replaced or respawned. | |||
===Healing & Respawn=== | |||
- Passive Healing: Injured [[Biocrafts]] heal 3% of their Max HP every hour. | |||
- [[Medibot]] Healing: Each [[Medibot]] you own heals your [[Biocrafts]] by 1 HP every 5 seconds. | |||
- Manual Healing: Spend [[Artifacts]] to heal a [[Biocrafts|Biocraft]] instantly. The cost depends on the amount of missing HP. | |||
- Respawn: Dead [[Biocrafts]] automatically respawn at 16:00 UTC with 1 HP. | |||
- Revival: Spend [[Genes|Nature Genes]] to revive units instantly. The cost increases with the [[Biocrafts|Biocraft]]'s rarity. | |||
==Arena PvP Battles== | |||
Arena is a competitive mode where you battle other [[Empire|Empires]] to earn rewards and climb the weekly [[Leaderboard]]. | |||
- Entry: Free to enter, with up to 20 battles available per day. | |||
- Matchmaking: Opponents are matched based on your win/loss ratio. | |||
- First Attack: Your opponent always attacks first. | |||
- Victory Rewards: Each win grants 5000 [[Artifacts]], 1 [[Energy]], and 1 [[Genes|Nature Gene]]. | |||
- [[Prizes]]: Top players earn additional rewards from the weekly [[Leaderboard]]. | |||
==Dark Depths== | |||
The Dark Depths has been removed from [[Outlaw Troopers]] and is no longer accessible. | |||
Latest revision as of 08:02, 15 October 2026
Overview
The Abyss is the primary staging ground for your Biocraft army. Here, you explore the infinite Delve for resources and compete against other Empires in Arena PvP Battles.
How to Access
- Go to Explore → The Abyss.
- Shortcut: Click the Artifacts icon at the top of the Main Interface for direct access.
Delve
The Delve is an infinite map where you clear tiles to gather resources and gain experience.
- Navigation: Use the minimap and map UI to explore. Bookmark locations for fast travel.
- Starting Zone: All players begin with the same initial layout, ensuring at least 5 Artifacts deposits are visible.
- Unique Maps: Beyond the starting zone, every player's Delve map is unique, including their Regional Empires.
- Movement: Click a tile to move.
- Uncleared Tiles: Entering these requires a battle and costs Robotic Access Keys and Artifacts.
- Cleared Tiles: Once cleared, you can move through them freely at no cost.
- Obstructions: Rocks can be destroyed with Artifacts. Unbreakable walls cannot be destroyed; move sideways to bypass them.
- Rewards: Tiles may drop Genes, A.R.C, Robot Parts, Ship Components, Energy, and Artifacts.
- Vitality Nexus: It rewards Energy and Lifeforces. Travel costs Cybernetic Keys.
Structures
Capturing specific tiles will automatically construct structures:
- Void Hole: Builds a Reactor that powers nearby tiles in a Large Cross Area.
- Worker’s Hideouts: Built on powered tiles. Each hideout provides 1 Worker.
- Artifact Drillers: Built on Artifact Deposits. These require Workers to produce Artifacts.
Workers & Efficiency
Workers are essential for operating Artifact Drillers. You can check your total workforce (excluding workers from Hideouts) in the Resource Stats.
- Base Workforce: You start with 5 free workers.
- Increasing Workforce: Build Worker's Hideouts, own specific Assets or join a Clan for bonuses.
- Assets Bonuses:
- Each Hoverbot= +1 worker.
- Each Burrowbyte= +5 workers.
- Driller Boosters: Assign these to a Driller for production bonuses.
- Burrowbyte: 2x Boost.
- Epic Scientist: 5x Boost (Requires +2 workers).
- Legendary Scientist: 10x Boost (Requires +4 workers).
- Limited Scientist: 20x Boost (Requires +6 workers).
Note: If you do not have enough workers, Driller efficiency will drop, reducing your yield.
Combat & Recovery
Combat
- Deployment: You must select a minimum of 5 Biocrafts to enter a battle.
- Persistence: Your Biocrafts' HP is saved after every battle. However, if you lose, the enemy’s HP resets to 100%.
- Area Degen: Starting at Round 6, both you and the enemy take increasing Fixed Damage each round. Healers take 75% less damage from area degen.
- Experience (XP): Only surviving Biocrafts in your lineup gain XP from clearing tiles.
- Dead Biocrafts must be removed, replaced or respawned.
Healing & Respawn
- Passive Healing: Injured Biocrafts heal 3% of their Max HP every hour.
- Medibot Healing: Each Medibot you own heals your Biocrafts by 1 HP every 5 seconds.
- Manual Healing: Spend Artifacts to heal a Biocraft instantly. The cost depends on the amount of missing HP.
- Respawn: Dead Biocrafts automatically respawn at 16:00 UTC with 1 HP.
- Revival: Spend Nature Genes to revive units instantly. The cost increases with the Biocraft's rarity.
Arena PvP Battles
Arena is a competitive mode where you battle other Empires to earn rewards and climb the weekly Leaderboard.
- Entry: Free to enter, with up to 20 battles available per day.
- Matchmaking: Opponents are matched based on your win/loss ratio.
- First Attack: Your opponent always attacks first.
- Victory Rewards: Each win grants 5000 Artifacts, 1 Energy, and 1 Nature Gene.
- Prizes: Top players earn additional rewards from the weekly Leaderboard.
Dark Depths
The Dark Depths has been removed from Outlaw Troopers and is no longer accessible.