A.R.C Initiator Quests: Difference between revisions
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- [[Delve|Delving]] in The [[Abyss]] | - [[Delve|Delving]] in The [[Abyss]] | ||
- Own a Brewarm [[Trooper]] to generate 1 random A.R.C. every 2 hours for the [[Regional Empires|Regional Empire]] where the Brewarm [[Trooper]] is currently imported. | - Own a Brewarm [[Troopers|Trooper]] to generate 1 random A.R.C. every 2 hours for the [[Regional Empires|Regional Empire]] where the Brewarm [[Troopers|Trooper]] is currently imported. | ||
==Rarity chance to obtain from Spacefarer Missions== | ==Rarity chance to obtain from Spacefarer Missions== | ||
Revision as of 10:44, 14 October 2026
Introduction
Players can start an A.R.C. Quest by using an Initiator in the "A.R.C Quest" tab.
Initiators have four rarities: Common, Rare, Epic, and Legendary.
Ways to obtain Initiators
- Run Spacefarer Missions
- Complete Bounty
- Purify Radioactive Shards
- Buy from Black Market
- Buy from Joe's Shop
- Own a Brewarm Trooper to generate 1 random A.R.C. every 2 hours for the Regional Empire where the Brewarm Trooper is currently imported.
Rarity chance to obtain from Spacefarer Missions
Common: 50%
Rare: 30%
Epic: 17%
Legendary: 3%
Objectives
A.R.C. objectives may involve defeating Dominators, collecting items, clearing tiles in the Abyss, or contributing Energy. The game shows the exact requirements for each A.R.C.
Note: Dominators defeated during AW Weekly do not count toward A.R.C. objectives.
Rewards
A.R.C. rewards are shown as soon as an A.R.C. starts.
- Credits
- Prestige
- Energy
Rerolling
A.R.C. rewards can no longer be rerolled.
Abandoning an A.R.C
Use the abandon button to leave an A.R.C. Some objectives are intentionally not profitable to complete; abandon them when the cost outweighs the reward.