A.R.C Initiator Quests: Difference between revisions

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- Buy from [[Joe's Shop]]
- Buy from [[Joe's Shop]]


- [[Delving]] in The [[Abyss]]
- [[Delve|Delving]] in The [[Abyss]]


- Own a Brewarm [[Trooper]] to generate 1 random A.R.C. every 2 hours for the [[Regional Empire]] where the Brewarm [[Trooper]] is currently imported.
- Own a Brewarm [[Trooper]] to generate 1 random A.R.C. every 2 hours for the [[Regional Empire]] where the Brewarm [[Trooper]] is currently imported.

Revision as of 06:26, 14 October 2026

Introduction

Players can start an A.R.C. Quest by using an Initiator in the "A.R.C Quest" tab.

Initiators have four rarities: Common, Rare, Epic, and Legendary.

Ways to obtain Initiators

- Run Galaxy Missions

- Complete Bounty

- Purify Radioactive Shards

- Buy from Black Market

- Buy from Joe's Shop

- Delving in The Abyss

- Own a Brewarm Trooper to generate 1 random A.R.C. every 2 hours for the Regional Empire where the Brewarm Trooper is currently imported.

Rarity chance to obtain from Galaxy Missions

Common: 50%
Rare: 30%
Epic: 17%
Legendary: 3%

Objectives

A.R.C. objectives may involve defeating Dominators, collecting items, clearing tiles in the Abyss, or contributing Energy. The game shows the exact requirements for each A.R.C.

Note: Dominators defeated during AW Weekly do not count toward A.R.C. objectives.

Rewards

A.R.C. rewards are shown as soon as an A.R.C. starts.

- Credits

- Reputation

- Prestige

- Energy

Rerolling

A.R.C. rewards can no longer be rerolled.

Abandoning an A.R.C

Use the abandon button to leave an A.R.C. Some objectives are intentionally not profitable to complete; abandon them when the cost outweighs the reward.