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== Spacefarer ==
==Introduction==
<html><img src='https://outlawtroopers.one/images/galaxymission.png?'/></html>
<html><img width=640 src='https://misc.outlawtroopers.io/images/galaxymission1.png?'/></html>


[[Spacefarer]] is an Expansion introduced in [[Season]] 13.
[[Spacefarer]] is a passive game mode where players assign [[Troopers]] and [[Companions]] to complete missions over time. It is an excellent source of resources like [[Credits]], [[Normal Access Keys]] and [[A.R.C Initiators]] without requiring active gameplay.


== How to Access Spacefarer's Feature? ==
==Regional Missions==
There are two ways to open the [[Spacefarer]] UI:
Spacefarer missions are [[Regional]].


- Top Navigation Bar: "Management -> [[Spacefarer]]"
- Server-Specific: Each [[Regional]] [[Server]] (US, EU, and Asia) has its own unique list of missions and open slots.


- Hot Action Bar: Click the <html><img src='https://outlawtroopers.one/images/hoticonGalaxy.png' /></html>
- Reduced Competition: You only compete for mission slots with players on the same [[Server]]. For example, players in Asia do not compete for slots with players in the US or EU.


== Galaxy Map ==
⚠️ Important: To use your [[Troopers]] or [[Grunt Gears]], [[Import]] them to that specific [[Server]] via the Server Selection screen.
===Travelable Solar Systems===


Each Solar System is controlled by a [[Space Station]] owner and comes in 3 different colors, representing different levels of risk and reward.
==How to Play?==
Go to Manage → Spacefarer. The interface is divided into the Galaxy Map (Left) and the Control Panel (Right).


===Solar Systems Type===
===Control Panel===
The right side of the screen features three main tabs:


- Green Safe Zones: Safe from attacks, but may face overcrowding, potential mission queues and have the lowest rewards.
- COMMAND: Manage your strategy and upgrade.


- Yellow Neutral Zones: GIO will attack; Allies' [[Guardian Troopers]] will aid when attacked.
*System Select/Whitelist: Choose which Solar Systems your units are allowed to visit.


- Red Danger Zones: Frequent and larger GIO attacks; no ally support, you’re on your own.
*Upgrades: Spend [[Lifeforce]] to increase your <b>Max Active Units</b>, <b>Whitelist Capacity</b>, and <b>Unit Stats</b> (Damage & HP).


=== Whitelist System ===
*Zone Data: View details about rewards in different zones.


[[Workhorse Troopers]] and [[Utility Troopers]] that are set to active will only be able to accept missions from a whitelisted Solar System.
- UNIT: Manage your units.


- Basic Whitelist: 7 Green Safe Zones by default.
*Filters: Quickly sort units by <b>All</b>, <b>Guardians</b>, <b>Mission</b>, or <b>Idle</b>.
 
*Active Units: Your [[Faction Rank]] provides additional bonuses to the maximum number of units you can have active at once.
 
*Actions: Use "Set Active" to send units out, or "Set Idle" to recall them.
 
- INTEL: Track your progress and claim rewards.
 
*Operation Report: A summary of recent activities.
 
*Resource Cache: Displays your accumulated resources.
 
*Claim All Rewards: Collect all accumulated resources to your inventory.


- Customizable Whitelist: Players can upgrade to include Yellow and Red Zones using [[Research Points]].
*Access Logs: View a detailed history of your unit's journey.


- Manage Whitelist: Add or remove Yellow and Red Zones anytime for strategic planning and resource management.
===Galaxy Map===
The galaxy map is zoomable and movable. You must ensure travel paths between Solar Systems are connected so your units can move from one system to another. Systems are color-coded by risk:


===Tax Rewards===
- Green (Safe Zones): No attacks, but higher competition and lower rewards.


- Each Solar System has a [[Space Station]] with up to 50 missions. Location of Space Station is randomly redistributed at the beginning of every [[Season]].
- Yellow (Neutral Zones): Moderate risk. GIO enemies will attack, but Allies' [[Guardian]] [[Troopers]] will assist you.


- Each Solar System can have up to 6 [[Planets]], with each planet offering up to 25 missions.
- Red (Danger Zones): High risk. Frequent attacks and no ally support, you’re on your own, but offers the highest rewards.


- Owners receive tax rewards when missions on their planets or space stations are completed.
==Setting Up Your Unit==
===Mission Units (Workhorse & Utility)===
These units automatically survey, accept, and complete missions.


== Spacefarer Mission ==
- How to Start: Select these units in the UNIT tab and click "Set Active". They will automatically travel to systems allowed by your whitelist.
=== How to Run a Mission? ===
- In the main Spacefarer UI, select a trooper and click "Set Active" to send your [[Trooper]] or [[Companion]] on an active task.


- There is a maximum number of Troopers that can run missions. Players can upgrade it using [[Research Points]]. Higher [[Faction Rank]] provide additional bonuses to the number of active Troopers.
===Guardian Units===
These units do not run missions. Instead, they patrol the galaxy to protect your Mission Units from attacks.


- [[Guardian Troopers]]: Can only run Secure tasks. When Guardian Troopers are set to active, they patrol the galaxy to keep your mission running Troopers safe.
- Bounty: Guardians [[Troopers]] earn extra [[Credits]] for every enemy defeated while securing.


- [[Workhorse Troopers]] and [[Utility Troopers]]: When set to active, they will immediately start surveying for new Mission. Once they accept a mission, they will immediately travel to the corresponding Solar System to complete the mission. The enire process is fully automated. The only thing you need to do is to make sure they are set to active and travel paths between Solar Systems are connected.
==Whitelist System==
Units will only accept missions in Solar Systems that are on your whitelist.


=== Mission Rewards ===
- Basic Whitelist: 7 Green Safe Zones by default.
- Random rewards are given out when a mission is completed, click "View Zone Rewards" in-game to view a detailed breakdown of the rewards.


- Players may click "View Logs" to see the exact rewards they've obtained from any particular mission.
- Customizable Whitelist: You can upgrade your <b>Whitelist Capacity</b> using [[Lifeforce]] to whitelist Yellow and Red zones.


- All rewards are accumulated. Click "Claim Reward" in-game to collect them at any time during the [[Season]].
- Manage Whitelist: Add or remove Yellow and Red Zones anytime in the COMMAND tab to balance risk and reward.


== Grunt Gear Bonuses ==
==Rewards & Bonuses==
Rewards accumulate automatically and can be claimed at any time during the [[Season]] in the INTEL tab.


In the [[Spacefarer]] system, [[Grunt Gear]] provides passive bonuses to all [[Troopers]] on Galaxy Missions. Simply hold [[Grunt Gear]] (both virtual and NFT) in your account, and their effects will automatically stack up to a cap of 10 legendary. Each [[Grunt Gear]] provides a different bonus type with its own cap, so refer to gear descriptions to plan your strategy effectively.
Factors Affecting Rewards:


== Others ==
- Zone Difficulty: Red zones pay more than Green zones.


- Security Bounties: Earn [[Credits]] for each enemy defeated by your [[Guardian Trooper]] while securing.
- Unit Rarity & Type: Both rarity and type of [[Troopers]] used will influence your rewards.


- Upgrades: Use [[Research Points]] to upgrade the [[Guardian]]'s damage and hit points.
- [[Grunt Gears]]: Owning [[Grunt Gears]] provides passive bonuses (capped at 10 Legendary value). This includes both imported [[Assets]] and virtual items in your inventory.

Latest revision as of 02:07, 15 April 2026

Introduction

Spacefarer is a passive game mode where players assign Troopers and Companions to complete missions over time. It is an excellent source of resources like Credits, Normal Access Keys and A.R.C Initiators without requiring active gameplay.

Regional Missions

Spacefarer missions are Regional.

- Server-Specific: Each Regional Server (US, EU, and Asia) has its own unique list of missions and open slots.

- Reduced Competition: You only compete for mission slots with players on the same Server. For example, players in Asia do not compete for slots with players in the US or EU.

⚠️ Important: To use your Troopers or Grunt Gears, Import them to that specific Server via the Server Selection screen.

How to Play?

Go to Manage → Spacefarer. The interface is divided into the Galaxy Map (Left) and the Control Panel (Right).

Control Panel

The right side of the screen features three main tabs:

- COMMAND: Manage your strategy and upgrade.

  • System Select/Whitelist: Choose which Solar Systems your units are allowed to visit.
  • Upgrades: Spend Lifeforce to increase your Max Active Units, Whitelist Capacity, and Unit Stats (Damage & HP).
  • Zone Data: View details about rewards in different zones.

- UNIT: Manage your units.

  • Filters: Quickly sort units by All, Guardians, Mission, or Idle.
  • Active Units: Your Faction Rank provides additional bonuses to the maximum number of units you can have active at once.
  • Actions: Use "Set Active" to send units out, or "Set Idle" to recall them.

- INTEL: Track your progress and claim rewards.

  • Operation Report: A summary of recent activities.
  • Resource Cache: Displays your accumulated resources.
  • Claim All Rewards: Collect all accumulated resources to your inventory.
  • Access Logs: View a detailed history of your unit's journey.

Galaxy Map

The galaxy map is zoomable and movable. You must ensure travel paths between Solar Systems are connected so your units can move from one system to another. Systems are color-coded by risk:

- Green (Safe Zones): No attacks, but higher competition and lower rewards.

- Yellow (Neutral Zones): Moderate risk. GIO enemies will attack, but Allies' Guardian Troopers will assist you.

- Red (Danger Zones): High risk. Frequent attacks and no ally support, you’re on your own, but offers the highest rewards.

Setting Up Your Unit

Mission Units (Workhorse & Utility)

These units automatically survey, accept, and complete missions.

- How to Start: Select these units in the UNIT tab and click "Set Active". They will automatically travel to systems allowed by your whitelist.

Guardian Units

These units do not run missions. Instead, they patrol the galaxy to protect your Mission Units from attacks.

- Bounty: Guardians Troopers earn extra Credits for every enemy defeated while securing.

Whitelist System

Units will only accept missions in Solar Systems that are on your whitelist.

- Basic Whitelist: 7 Green Safe Zones by default.

- Customizable Whitelist: You can upgrade your Whitelist Capacity using Lifeforce to whitelist Yellow and Red zones.

- Manage Whitelist: Add or remove Yellow and Red Zones anytime in the COMMAND tab to balance risk and reward.

Rewards & Bonuses

Rewards accumulate automatically and can be claimed at any time during the Season in the INTEL tab.

Factors Affecting Rewards:

- Zone Difficulty: Red zones pay more than Green zones.

- Unit Rarity & Type: Both rarity and type of Troopers used will influence your rewards.

- Grunt Gears: Owning Grunt Gears provides passive bonuses (capped at 10 Legendary value). This includes both imported Assets and virtual items in your inventory.