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== Galaxy Map ==
==Introduction==
50 Solar Systems: Each controlled by a space station owner.
<html><img width=640 src='https://misc.outlawtroopers.io/images/galaxymission1.png?'/></html>


Space Stations: Each can offer up to 50 missions.
[[Spacefarer]] is a passive game mode where players assign [[Troopers]] and [[Companions]] to complete missions over time. It is an excellent source of resources like [[Credits]], [[Normal Access Keys]] and [[A.R.C Initiators]] without requiring active gameplay.


Rentable Planets: Each solar system can have up to 6 planets, with each planet offering up to 25 missions.
==Regional Missions==
Spacefarer missions are [[Regional]].


Credit Tax Reward: Owners receive rewards when missions on their planets or space stations are completed.
- Server-Specific: Each [[Regional]] [[Server]] (US, EU, and Asia) has its own unique list of missions and open slots.


== Zones ==
- Reduced Competition: You only compete for mission slots with players on the same [[Server]]. For example, players in Asia do not compete for slots with players in the US or EU.
Green Safe Zones (7): Safe from attacks, but may face overcrowding and potential mission queues.


Yellow Neutral Zones (17): GIO will attack; all allies and whitelisted Guardian Troopers will aid when attacked.
⚠️ Important: To use your [[Troopers]] or [[Grunt Gears]], [[Import]] them to that specific [[Server]] via the Server Selection screen.


Red Danger Zones (26): Frequent and larger GIO attacks; no ally support, you’re on your own.
==How to Play?==
Go to Manage → Spacefarer. The interface is divided into the Galaxy Map (Left) and the Control Panel (Right).


Please note that Trooper Respawn Time is 30 minutes after being defeated by GIO.
===Control Panel===
The right side of the screen features three main tabs:


== Mission Rewards ==
- COMMAND: Manage your strategy and upgrade.
Randomized rewards, detailed in "View Zone Rewards."


== Whitelist System ==
*System Select/Whitelist: Choose which Solar Systems your units are allowed to visit.
Basic Whitelist: 7 Green Safe Zones by default.


Customizable Whitelist: Players can upgrade to include Yellow and Red Zones using research points.
*Upgrades: Spend [[Lifeforce]] to increase your <b>Max Active Units</b>, <b>Whitelist Capacity</b>, and <b>Unit Stats</b> (Damage & HP).


Manage Whitelist: Add or remove Yellow and Red Zones anytime for strategic planning and resource management.
*Zone Data: View details about rewards in different zones.


== Trooper Actions ==
- UNIT: Manage your units.
Types of Actions: Missions, Security, Rogue


Activation: Players can activate or deactivate their troopers on the galaxy map panel.
*Filters: Quickly sort units by <b>All</b>, <b>Guardians</b>, <b>Mission</b>, or <b>Idle</b>.


=== Missions ===
*Active Units: Your [[Faction Rank]] provides additional bonuses to the maximum number of units you can have active at once.
Utility and Workhorse troopers automatically search for available missions based on the whitelist. Ensure paths between solar systems are connected for travel.


=== Security ===
*Actions: Use "Set Active" to send units out, or "Set Idle" to recall them.
Secure Mode: Only Guardian Troopers can run Secure mode to keep travel routes safe.


Security Bounties: Earn credits for each enemy defeated by your Guardian Trooper while securing.
- INTEL: Track your progress and claim rewards.


Upgrades: Use research points to upgrade the Guardian's damage and hit points.
*Operation Report: A summary of recent activities.


=== Rogue ===
*Resource Cache: Displays your accumulated resources.
PvP and Chain vs Chain: Coming soon to the galaxy map.


== Additional Features ==
*Claim All Rewards: Collect all accumulated resources to your inventory.
Activity Log: Players can view detailed activity logs in the galaxy map via the "View Log" feature.


Grunt Gears: Provide passive bonuses in the Spacefarer system, offering account-wide global bonuses to all troopers on galaxy missions.
*Access Logs: View a detailed history of your unit's journey.
 
===Galaxy Map===
The galaxy map is zoomable and movable. You must ensure travel paths between Solar Systems are connected so your units can move from one system to another. Systems are color-coded by risk:
 
- Green (Safe Zones): No attacks, but higher competition and lower rewards.
 
- Yellow (Neutral Zones): Moderate risk. GIO enemies will attack, but Allies' [[Guardian]] [[Troopers]] will assist you.
 
- Red (Danger Zones): High risk. Frequent attacks and no ally support, you’re on your own, but offers the highest rewards.
 
==Setting Up Your Unit==
===Mission Units (Workhorse & Utility)===
These units automatically survey, accept, and complete missions.
 
- How to Start: Select these units in the UNIT tab and click "Set Active". They will automatically travel to systems allowed by your whitelist.
 
===Guardian Units===
These units do not run missions. Instead, they patrol the galaxy to protect your Mission Units from attacks.
 
- Bounty: Guardians [[Troopers]] earn extra [[Credits]] for every enemy defeated while securing.
 
==Whitelist System==
Units will only accept missions in Solar Systems that are on your whitelist.
 
- Basic Whitelist: 7 Green Safe Zones by default.
 
- Customizable Whitelist: You can upgrade your <b>Whitelist Capacity</b> using [[Lifeforce]] to whitelist Yellow and Red zones.
 
- Manage Whitelist: Add or remove Yellow and Red Zones anytime in the COMMAND tab to balance risk and reward.
 
==Rewards & Bonuses==
Rewards accumulate automatically and can be claimed at any time during the [[Season]] in the INTEL tab.
 
Factors Affecting Rewards:
 
- Zone Difficulty: Red zones pay more than Green zones.
 
- Unit Rarity & Type: Both rarity and type of [[Troopers]] used will influence your rewards.
 
- [[Grunt Gears]]: Owning [[Grunt Gears]] provides passive bonuses (capped at 10 Legendary value). This includes both imported [[Assets]] and virtual items in your inventory.

Latest revision as of 02:07, 15 April 2026

Introduction

Spacefarer is a passive game mode where players assign Troopers and Companions to complete missions over time. It is an excellent source of resources like Credits, Normal Access Keys and A.R.C Initiators without requiring active gameplay.

Regional Missions

Spacefarer missions are Regional.

- Server-Specific: Each Regional Server (US, EU, and Asia) has its own unique list of missions and open slots.

- Reduced Competition: You only compete for mission slots with players on the same Server. For example, players in Asia do not compete for slots with players in the US or EU.

⚠️ Important: To use your Troopers or Grunt Gears, Import them to that specific Server via the Server Selection screen.

How to Play?

Go to Manage → Spacefarer. The interface is divided into the Galaxy Map (Left) and the Control Panel (Right).

Control Panel

The right side of the screen features three main tabs:

- COMMAND: Manage your strategy and upgrade.

  • System Select/Whitelist: Choose which Solar Systems your units are allowed to visit.
  • Upgrades: Spend Lifeforce to increase your Max Active Units, Whitelist Capacity, and Unit Stats (Damage & HP).
  • Zone Data: View details about rewards in different zones.

- UNIT: Manage your units.

  • Filters: Quickly sort units by All, Guardians, Mission, or Idle.
  • Active Units: Your Faction Rank provides additional bonuses to the maximum number of units you can have active at once.
  • Actions: Use "Set Active" to send units out, or "Set Idle" to recall them.

- INTEL: Track your progress and claim rewards.

  • Operation Report: A summary of recent activities.
  • Resource Cache: Displays your accumulated resources.
  • Claim All Rewards: Collect all accumulated resources to your inventory.
  • Access Logs: View a detailed history of your unit's journey.

Galaxy Map

The galaxy map is zoomable and movable. You must ensure travel paths between Solar Systems are connected so your units can move from one system to another. Systems are color-coded by risk:

- Green (Safe Zones): No attacks, but higher competition and lower rewards.

- Yellow (Neutral Zones): Moderate risk. GIO enemies will attack, but Allies' Guardian Troopers will assist you.

- Red (Danger Zones): High risk. Frequent attacks and no ally support, you’re on your own, but offers the highest rewards.

Setting Up Your Unit

Mission Units (Workhorse & Utility)

These units automatically survey, accept, and complete missions.

- How to Start: Select these units in the UNIT tab and click "Set Active". They will automatically travel to systems allowed by your whitelist.

Guardian Units

These units do not run missions. Instead, they patrol the galaxy to protect your Mission Units from attacks.

- Bounty: Guardians Troopers earn extra Credits for every enemy defeated while securing.

Whitelist System

Units will only accept missions in Solar Systems that are on your whitelist.

- Basic Whitelist: 7 Green Safe Zones by default.

- Customizable Whitelist: You can upgrade your Whitelist Capacity using Lifeforce to whitelist Yellow and Red zones.

- Manage Whitelist: Add or remove Yellow and Red Zones anytime in the COMMAND tab to balance risk and reward.

Rewards & Bonuses

Rewards accumulate automatically and can be claimed at any time during the Season in the INTEL tab.

Factors Affecting Rewards:

- Zone Difficulty: Red zones pay more than Green zones.

- Unit Rarity & Type: Both rarity and type of Troopers used will influence your rewards.

- Grunt Gears: Owning Grunt Gears provides passive bonuses (capped at 10 Legendary value). This includes both imported Assets and virtual items in your inventory.