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<html><video width="480" autoPlay muted loop><source src="https://cdn.cosmicclash.io/troopers/wiki/BiocraftBattle.mp4" type="video/mp4" /></video></html>
==Overview==
The Abyss is the primary staging ground for your [[Biocraft]] army. Here, you explore the infinite Delve for resources, compete against other [[Empires]] in the Arena PvP Battles, and challenge Dark Depths bosses for rewards.


<h2>Overview</h2>
==How to Access==
The Abyss is a challenging encounter mode where you craft + upgrade a menagerie of creatures (called [[Biocrafts]]) and use them to go hunting for resources + battling for prizes.<br><br>
- Go to Explore → The Abyss.
- Use the [[Laboratory]] to create and upgrade your [[Biocraft]] army<br>
- Earn [[Artifacts]], [[Reputation]], and [[Genes]] by [[Hunting]]<br>
- Unlock more lucrative levels of hunting by [[Delving]] deeper<br>
- Compete in the [[Arena]] to win [[Limited Blends]], [[Troopers]] and premium tokens<br><br>


<h2>Laboratory</h2>
- Shortcut: Click the [[Artifacts]] icon at the top of the Main Interface for direct access.
Your first stop should be the [[Laboratory]].  This where you will craft and upgrade your [[Biocrafts]].  The in-game "Lab Guide" will tell you how to find all the various [[Genes]] you will need as well as the special abilities of the [[Biocrafts]].<br><br>
Once you have the general idea, click the "Manage Biocrafts" button to start building your menagerie.<br><br>
Since you have just started the game, you do not have enough genes for the more powerful [[Biocrafts]].  Click the "Craft Now" button for the first three free [[Biocrafts]].<br><br>
<html><img src='https://cdn.cosmicclash.io/troopers/wiki/Manage1.jpg'/></html><br />
You now have three [[Biocrafts]]!  The important thing to note here is the "CR", or "Combat Rating".  The higher this value, the better your [[Hunting]] will go. Upgrading your [[Biocrafts]] will give you a higher CR.  Upgrading will cost you [[Artifacts]].  OK, next click the "View Detail" button.<br><br>
<html><img src='https://cdn.cosmicclash.io/troopers/wiki/Manage2.jpg'/></html><br />
Take your time and look over this screen closely.  Some [[Biocrafts]] will have high health making them good at fighting in the front lines and tanking enemy damage.  Some will be fragile but very powerful at range, or perhaps play a role in healing your army.  Get to know the strengths and weaknesses well of your army so you can arrange and battle them appropriately.<br><br>


<h2>Delve</h2>
==Delve==
<html><img src='https://cdn.cosmicclash.io/troopers/wiki/Delve.jpg'/></html><br />
<html><img height=285 src='https://misc.outlawtroopers.io/images/delvemap.png?'/> </html>
Once you have set up your [[Biocrafts]] in the [[Laboratory]], click the "Delve" button to progress deeper into the Abyss.  Each depth will have a new set of AI enemies to defeat.  Study the enemies in the group and set your lineup so you can defeat them!  The deeper you can go here, the better rewards you can get while [[Hunting]].  Let's try a battle:<br>
1.  Click the "Depth" button at the top of the screen<br>
2.  All of your available [[Biocrafts]] will now be shown.  Click a [[Biocraft]], then click a blue square to deploy it there.  Put your toughest minions on the front lines, close to purple.  Have them protect your damage and healer units behind them.<br>
3.  Repeat until you have all of your units deployed (max of 5).<br>
4.  Click "Start Battle" to begin the fight!<br>
5.  The battle will play out automatically.  You can look at a log to see exactly what happened, replay it, or click close to immediately end the battle and show the results.<br>
6.  If you are successful you will unlock a new depth to try, as well as increase your [[Hunting]] depth.  <br><br>
Click 'Hunting' once you have defeated a few levels here.<br><br>


<h2>Hunting</h2>
The Delve is an infinite map where you clear tiles to gather resources and gain experience.
<html><img src='https://cdn.cosmicclash.io/troopers/wiki/Hunting.jpg'/></html><br />
 
- Starting Zone: All players begin with the same initial layout, ensuring at least 5 [[Artifacts]] deposits are visible.
 
- Unique Maps: Beyond the starting zone, every player's Delve map is unique, including their [[Regional Empires]].
 
- Movement: Click a tile to move.
*Uncleared Tiles: Entering these requires a battle and costs [[Robotic Access Keys]] and [[Artifacts]].
 
*Cleared Tiles: Once cleared, you can move through them freely at no cost.
 
*Obstructions: Smash rocks using [[Energy]]. Unbreakable walls cannot be destroyed, you must move sideways to bypass them.
 
- Rewards: Tiles may drop [[Genes]], [[A.R.C]], [[Robot Part]], [[Ship Components]], [[Energy]], and [[Artifacts]].
 
- Events: The Echoes from Beneath event may trigger randomly while exploring.
 
===Structures===
Capturing specific tiles will automatically construct structures:
 
- Void Hole: Builds a Reactor that powers nearby tiles in a [[Large Cross Area]].
 
- Worker’s Hideouts: Built on powered tiles. Each hideout provides 1 Worker.
 
- [[Artifact]] Drillers: Built on [[Artifact]] Deposits. These require Workers to produce [[Artifacts]].
 
- Teleporters: You can build up to 10 Teleporters for instant travel. These can be destroyed and relocated as needed.
 
===Workers & Efficiency===
Workers are essential for operating [[Artifact]] Drillers. You can check your total workforce (excluding workers from Hideouts) in the [[Resource Stats]].
 
- Base Workforce: You start with 5 free workers.
 
- Increasing Workforce: Build Worker's Hideouts, own specific [[Assets]] or join a [[Clan]] for bonuses.
 
- [[Assets]] Bonuses:
*Each [[Hoverbot]]= +1 worker.
 
*Each [[Burrowbyte]]= +5 workers.
 
- Driller Boosters: Assign these to a Driller for production bonuses.
*[[Burrowbyte]]: 2x Boost.
 
*Epic [[Scientist]]: 5x Boost (Requires +2 workers).
 
*Legendary [[Scientist]]: 10x Boost (Requires +4 workers).
 
*Limited [[Scientist]]: 20x Boost (Requires +6 workers).
 
Note: If you do not have enough workers, Driller efficiency will drop, reducing your yield.
 
==Combat & Recovery==
===Combat===
- Deployment: You must select a minimum of 5 [[Biocrafts]] to enter a battle.
 
- Persistence: Your [[Biocrafts]]' HP is saved after every battle. However, if you lose, the enemy’s HP resets to 100%.
 
- Area Degen: Starting at Round 6, both you and the enemy take increasing Fixed Damage each round. Healers take 75% less damage from area degen.
 
- Experience (XP): Only surviving [[Biocrafts]] in your lineup gain XP from clearing tiles.
 
- Dead [[Biocrafts]] must be removed, replaced or respawned.
 
===Healing & Respawn===
- Passive Healing: Injured [[Biocrafts]] heal 3% of their Max HP every hour.
 
- [[Medibot]] Healing: Each [[Medibot]] you own heals your [[Biocrafts]] by 1 HP every 5 seconds.
 
- Manual Healing: Spend [[Artifacts]] to heal a [[Biocraft]] instantly. The cost depends on the amount of missing HP.
 
- Respawn: Dead [[Biocrafts]] automatically respawn at 16:00 UTC with 1 HP.
 
- Revival: Spend [[Nature Genes]] to revive units instantly. The cost increases with the [[Biocraft]]'s rarity.
 
Note: Complete a [[Smuggling]] task for Necrotech will fully heal and revive all of your [[Biocrafts]].
 
==Arena PvP Battles==
Arena is a competitive mode where you battle other [[Empires]] to earn rewards and climb the weekly [[Leaderboard]].
 
- Entry: Free to enter, with up to 20 battles available per day.
 
- Matchmaking: Opponents are matched based on your win/loss ratio.
 
- Victory Rewards: Each win grants 5000 [[Artifacts]], 1 [[Energy]], and 1 [[Nature Gene]].
 
- [[Prizes]]: Top players earn additional rewards from the weekly [[Leaderboard]].
 
==Dark Depths==
Challenge three unique bosses using [[Cybernetic Keys]]. Each offers different rewards.
 
- Zarath the Void Reaver (Easy): Rewards [[Artifacts]] and [[Credits]].
 
- Vexor the Cypher Archon (Medium): Rewards [[Nature Genes]] and [[Robotic Keys]].
 
- Nyx the Data Devourer (Hard): Rewards [[A.R.C]] and [[Lifeforce]].
 
==Leaderboards==
The Abyss is tied to the [[Leaderboard]] system.
 
- Seasonal Abyss Depth: Ranked by the deepest depth reached in the Delve during the [[Season]].
 
- Weekly Arena: Ranked by total Arena PvP wins that week.

Latest revision as of 22:43, 14 April 2026

Overview

The Abyss is the primary staging ground for your Biocraft army. Here, you explore the infinite Delve for resources, compete against other Empires in the Arena PvP Battles, and challenge Dark Depths bosses for rewards.

How to Access

- Go to Explore → The Abyss.

- Shortcut: Click the Artifacts icon at the top of the Main Interface for direct access.

Delve

The Delve is an infinite map where you clear tiles to gather resources and gain experience.

- Starting Zone: All players begin with the same initial layout, ensuring at least 5 Artifacts deposits are visible.

- Unique Maps: Beyond the starting zone, every player's Delve map is unique, including their Regional Empires.

- Movement: Click a tile to move.

  • Cleared Tiles: Once cleared, you can move through them freely at no cost.
  • Obstructions: Smash rocks using Energy. Unbreakable walls cannot be destroyed, you must move sideways to bypass them.

- Rewards: Tiles may drop Genes, A.R.C, Robot Part, Ship Components, Energy, and Artifacts.

- Events: The Echoes from Beneath event may trigger randomly while exploring.

Structures

Capturing specific tiles will automatically construct structures:

- Void Hole: Builds a Reactor that powers nearby tiles in a Large Cross Area.

- Worker’s Hideouts: Built on powered tiles. Each hideout provides 1 Worker.

- Artifact Drillers: Built on Artifact Deposits. These require Workers to produce Artifacts.

- Teleporters: You can build up to 10 Teleporters for instant travel. These can be destroyed and relocated as needed.

Workers & Efficiency

Workers are essential for operating Artifact Drillers. You can check your total workforce (excluding workers from Hideouts) in the Resource Stats.

- Base Workforce: You start with 5 free workers.

- Increasing Workforce: Build Worker's Hideouts, own specific Assets or join a Clan for bonuses.

- Assets Bonuses:

- Driller Boosters: Assign these to a Driller for production bonuses.

  • Epic Scientist: 5x Boost (Requires +2 workers).
  • Legendary Scientist: 10x Boost (Requires +4 workers).
  • Limited Scientist: 20x Boost (Requires +6 workers).

Note: If you do not have enough workers, Driller efficiency will drop, reducing your yield.

Combat & Recovery

Combat

- Deployment: You must select a minimum of 5 Biocrafts to enter a battle.

- Persistence: Your Biocrafts' HP is saved after every battle. However, if you lose, the enemy’s HP resets to 100%.

- Area Degen: Starting at Round 6, both you and the enemy take increasing Fixed Damage each round. Healers take 75% less damage from area degen.

- Experience (XP): Only surviving Biocrafts in your lineup gain XP from clearing tiles.

- Dead Biocrafts must be removed, replaced or respawned.

Healing & Respawn

- Passive Healing: Injured Biocrafts heal 3% of their Max HP every hour.

- Medibot Healing: Each Medibot you own heals your Biocrafts by 1 HP every 5 seconds.

- Manual Healing: Spend Artifacts to heal a Biocraft instantly. The cost depends on the amount of missing HP.

- Respawn: Dead Biocrafts automatically respawn at 16:00 UTC with 1 HP.

- Revival: Spend Nature Genes to revive units instantly. The cost increases with the Biocraft's rarity.

Note: Complete a Smuggling task for Necrotech will fully heal and revive all of your Biocrafts.

Arena PvP Battles

Arena is a competitive mode where you battle other Empires to earn rewards and climb the weekly Leaderboard.

- Entry: Free to enter, with up to 20 battles available per day.

- Matchmaking: Opponents are matched based on your win/loss ratio.

- Victory Rewards: Each win grants 5000 Artifacts, 1 Energy, and 1 Nature Gene.

- Prizes: Top players earn additional rewards from the weekly Leaderboard.

Dark Depths

Challenge three unique bosses using Cybernetic Keys. Each offers different rewards.

- Zarath the Void Reaver (Easy): Rewards Artifacts and Credits.

- Vexor the Cypher Archon (Medium): Rewards Nature Genes and Robotic Keys.

- Nyx the Data Devourer (Hard): Rewards A.R.C and Lifeforce.

Leaderboards

The Abyss is tied to the Leaderboard system.

- Seasonal Abyss Depth: Ranked by the deepest depth reached in the Delve during the Season.

- Weekly Arena: Ranked by total Arena PvP wins that week.