Ships: Difference between revisions

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<h2>Ships</h2>
<html><img width=100 src='https://cdn.cosmicclash.io/wiki/magnetar.png?'/> </html>
[[Ships]] are essential for [[Normal Encounters]], [[Defeat the Horde]], [[Expedition]] and [[Seasonal Ship Battles]]. There are both virtual version and NFT version of [[Ships]].


<h2>Virtual ships</h2>
==Introduction==
Virtual ships can be rented in-game using [[Credits]] or [[Ship Components]] via the [[Ship Terminal]]. All virtual ships will be wiped when a [[Season]] ends.
[[Ships]] are essential for [[Encounters]], [[Defeat the Horde]], [[Expedition]] and [[Seasonal Ship Battles]]. They can be either virtual or permanent [[Assets]].


<h2>Ship Stats (Ship Battles)</h2>
==Virtual Ships==
In the [[Ship Terminal]], you'll find detailed stats for each ship — like Armor, Shield, Damage, and more.
- Virtual [[Ships]] can be forged through the [[Ship Forger]] feature.


These detailed stats only matter in [[Defeat the Horde]], [[Expedition]] and [[Seasonal Ship Battles]].
- [[Ships]] normally have four rarities: Common, Rare, Epic, and Legendary.


For [[Normal Encounters]], the only thing that matters is the ship’s Rarity — not its individual stats.
- Each ship has different [[Armor]], [[Shield]], and [[Damage]] stats, with one of three weapon types.


<h2>Ship Rarities Bonus (Normal Encounters)</h2>
- All virtual [[Ships]] are wiped at the end of each [[Season]].
Common: +25% maximum [[Armor]] and [[Shield]]<br/>
Rare: +100% maximum [[Armor]] and [[Shield]]<br/>
Epic: +125% maximum [[Armor]] and [[Shield]]<br/>
Legendary: +150% maximum [[Armor]] and [[Shield]]<br/>


Note: [[Mega Qwitt]] works as an Epic ship in [[Encounters]]. See its more details in the [[Mega Qwitt]] section.
==Stacking and Leveling==
You can use multiple copies of the same Ship (whether virtual or permanent) in [[Encounters]] and [[Seasonal Ship Battles]] to receive a "Stack Bonus."


<h2>Ship Armor and Shield calculation</h2>
Note: Permanent Ships must be imported to your [[Server]] before they can be used.
<pre>
Formula of calculating a ship's armor and shield


Maximum Armor = 100 * (100% + Bonuses from Gear + Trooper + Badge + Ship Rarity + Tech Tree)
- Leveling Rules:
*10 copies of the same common Ship = +1 level (Max Level 4).


Maximum Shield = 100 * (100% + Bonuses from Gear + Trooper + Badge + Ship Rarity + Tech Tree)
*5 copies of the same rare Ship = +1 level (Max Level 4).
</pre>
 
*Multiple copies of the same epic Ship = Level up to Max 4.
 
*Multiple copies of the same legendary Ship = Level up to Max 2.
 
You can check your ship stats and levels directly in the [[Ship Forger]] interface.
 
Note: [[Mega Qwitt]] functions as an Epic ship.

Latest revision as of 21:43, 31 January 2026

Introduction

Ships are essential for Encounters, Defeat the Horde, Expedition and Seasonal Ship Battles. They can be either virtual or permanent Assets.

Virtual Ships

- Virtual Ships can be forged through the Ship Forger feature.

- Ships normally have four rarities: Common, Rare, Epic, and Legendary.

- Each ship has different Armor, Shield, and Damage stats, with one of three weapon types.

- All virtual Ships are wiped at the end of each Season.

Stacking and Leveling

You can use multiple copies of the same Ship (whether virtual or permanent) in Encounters and Seasonal Ship Battles to receive a "Stack Bonus."

Note: Permanent Ships must be imported to your Server before they can be used.

- Leveling Rules:

  • 10 copies of the same common Ship = +1 level (Max Level 4).
  • 5 copies of the same rare Ship = +1 level (Max Level 4).
  • Multiple copies of the same epic Ship = Level up to Max 4.
  • Multiple copies of the same legendary Ship = Level up to Max 2.

You can check your ship stats and levels directly in the Ship Forger interface.

Note: Mega Qwitt functions as an Epic ship.