Turrets: Difference between revisions
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==Stats by Rarity== | ==Stats by Rarity== | ||
{| class=" | {| class="standardTable" | ||
! Rarity | ! Rarity | ||
! Damage / Heal per Second | ! Damage / Heal per Second | ||
Revision as of 02:07, 31 October 2025
Turrets can be built during Encounters by equipping the Constructor Gears. They provide automatic support such as attacking enemies, healing allies, or stunning Targets.
Type of Turrets
- Damage Turret: Deals continuous standard Damage to nearby Targets.
- Healing Turret: Heals nearby allies over time.
- EMP Turret: 12% chance to stun nearby Targets per second. Deals standard Damage only when a stun occurs.
Stats by Rarity
| Rarity | Damage / Heal per Second |
|---|---|
| Common | 8 |
| Rare | 16 |
| Epic | 24 |
| Legendary | 32 |
Range: 120 for all Turrets